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Can't find the Shader/UVs tab

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Can't find the Shader/UVs tab


Displacement using UV map affecting all maps, not just the one selectedWhy do textures stick around in the editor?Refresh the UV Map with a new topologyHow to view Environment texture in Solid / Texture / Material view?Pack UVs without rotating them?How to unwrap two image textures onto one object without deforming the UV mapping of either textureMultiple UV maps, but second map retains information of first mapSee UVs for beveled curve in UV/Image EditorHow to copy or project uvs & (data block) to another objectPictures are deleted after a certain time













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$begingroup$


enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










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    $begingroup$


    enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
    But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
    What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










    share|improve this question







    New contributor




    Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$















      1












      1








      1





      $begingroup$


      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??







      interface shaders uv-image-editor






      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      asked 2 hours ago









      DonnaDonna

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      New contributor




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      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









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            1 Answer
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            $begingroup$

            Curves object's type doesn't have that panel



            That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



            Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



            enter image description here






            share|improve this answer









            $endgroup$


















              3












              $begingroup$

              Curves object's type doesn't have that panel



              That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



              Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



              enter image description here






              share|improve this answer









              $endgroup$
















                3












                3








                3





                $begingroup$

                Curves object's type doesn't have that panel



                That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



                Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



                enter image description here






                share|improve this answer









                $endgroup$



                Curves object's type doesn't have that panel



                That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



                Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



                enter image description here







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 1 hour ago









                CarloCarlo

                19.1k12564




                19.1k12564






















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