Game theory trees, solid node size The Next CEO of Stack Overflow
Anatomically Correct Mesopelagic Aves
When airplanes disconnect from a tanker during air to air refueling, why do they bank so sharply to the right?
What does "Its cash flow is deeply negative" mean?
How do scammers retract money, while you can’t?
What is the difference between "behavior" and "behaviour"?
What's the point of interval inversion?
Why did we only see the N-1 starfighters in one film?
Was a professor correct to chastise me for writing "Prof. X" rather than "Professor X"?
Go Pregnant or Go Home
How did people program for Consoles with multiple CPUs?
What can we do to stop prior company from asking us questions?
Rotate a column
Can a single photon have an energy density?
Why does standard notation not preserve intervals (visually)
What do "high sea" and "carry" mean in this sentence?
How do I construct this japanese bowl?
Increase performance creating Mandelbrot set in python
Science fiction (dystopian) short story set after WWIII
Grabbing quick drinks
Is HostGator storing my password in plaintext?
Does it take more energy to get to Venus or to Mars?
Apart from "berlinern", do any other German dialects have a corresponding verb?
Why is there a PLL in CPU?
Describing a person. What needs to be mentioned?
Game theory trees, solid node size
The Next CEO of Stack Overflow
I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.
I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).
I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).
I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.
I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.
Is there a way to make a particular edge thicker or double it instead of colouring?
Thanks in advance.
Here is what I have so far:
documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}
newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}
newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}
title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday
begin{document}
maketitle
begin{figure}
centering
caption{Caption}
begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);
end{tikzpicture}
end{figure}
end{document}
game-tree
New contributor
add a comment |
I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.
I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).
I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).
I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.
I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.
Is there a way to make a particular edge thicker or double it instead of colouring?
Thanks in advance.
Here is what I have so far:
documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}
newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}
newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}
title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday
begin{document}
maketitle
begin{figure}
centering
caption{Caption}
begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);
end{tikzpicture}
end{figure}
end{document}
game-tree
New contributor
Welcome to TeX.SE!
– Kurt
9 secs ago
add a comment |
I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.
I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).
I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).
I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.
I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.
Is there a way to make a particular edge thicker or double it instead of colouring?
Thanks in advance.
Here is what I have so far:
documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}
newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}
newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}
title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday
begin{document}
maketitle
begin{figure}
centering
caption{Caption}
begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);
end{tikzpicture}
end{figure}
end{document}
game-tree
New contributor
I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.
I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).
I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).
I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.
I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.
Is there a way to make a particular edge thicker or double it instead of colouring?
Thanks in advance.
Here is what I have so far:
documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}
newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}
newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}
title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday
begin{document}
maketitle
begin{figure}
centering
caption{Caption}
begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);
end{tikzpicture}
end{figure}
end{document}
game-tree
game-tree
New contributor
New contributor
edited 53 secs ago
Kurt
40.1k850164
40.1k850164
New contributor
asked 4 mins ago
Elen KhachatryanElen Khachatryan
1
1
New contributor
New contributor
Welcome to TeX.SE!
– Kurt
9 secs ago
add a comment |
Welcome to TeX.SE!
– Kurt
9 secs ago
Welcome to TeX.SE!
– Kurt
9 secs ago
Welcome to TeX.SE!
– Kurt
9 secs ago
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "85"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f482040%2fgame-theory-trees-solid-node-size%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.
Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.
Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.
Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to TeX - LaTeX Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f482040%2fgame-theory-trees-solid-node-size%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Welcome to TeX.SE!
– Kurt
9 secs ago