Game theory trees, solid node size The Next CEO of Stack Overflow

Anatomically Correct Mesopelagic Aves

When airplanes disconnect from a tanker during air to air refueling, why do they bank so sharply to the right?

What does "Its cash flow is deeply negative" mean?

How do scammers retract money, while you can’t?

What is the difference between "behavior" and "behaviour"?

What's the point of interval inversion?

Why did we only see the N-1 starfighters in one film?

Was a professor correct to chastise me for writing "Prof. X" rather than "Professor X"?

Go Pregnant or Go Home

How did people program for Consoles with multiple CPUs?

What can we do to stop prior company from asking us questions?

Rotate a column

Can a single photon have an energy density?

Why does standard notation not preserve intervals (visually)

What do "high sea" and "carry" mean in this sentence?

How do I construct this japanese bowl?

Increase performance creating Mandelbrot set in python

Science fiction (dystopian) short story set after WWIII

Grabbing quick drinks

Is HostGator storing my password in plaintext?

Does it take more energy to get to Venus or to Mars?

Apart from "berlinern", do any other German dialects have a corresponding verb?

Why is there a PLL in CPU?

Describing a person. What needs to be mentioned?



Game theory trees, solid node size



The Next CEO of Stack Overflow












0















I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.




  1. I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).


  2. I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).


  3. I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.


  4. I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.


  5. Is there a way to make a particular edge thicker or double it instead of colouring?



Thanks in advance.



Here is what I have so far:



documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}


newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}

newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}


title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday


begin{document}
maketitle


begin{figure}
centering
caption{Caption}

begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);

end{tikzpicture}
end{figure}

end{document}


enter image description here









share









New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





















  • Welcome to TeX.SE!

    – Kurt
    9 secs ago
















0















I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.




  1. I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).


  2. I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).


  3. I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.


  4. I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.


  5. Is there a way to make a particular edge thicker or double it instead of colouring?



Thanks in advance.



Here is what I have so far:



documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}


newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}

newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}


title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday


begin{document}
maketitle


begin{figure}
centering
caption{Caption}

begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);

end{tikzpicture}
end{figure}

end{document}


enter image description here









share









New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





















  • Welcome to TeX.SE!

    – Kurt
    9 secs ago














0












0








0








I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.




  1. I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).


  2. I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).


  3. I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.


  4. I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.


  5. Is there a way to make a particular edge thicker or double it instead of colouring?



Thanks in advance.



Here is what I have so far:



documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}


newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}

newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}


title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday


begin{document}
maketitle


begin{figure}
centering
caption{Caption}

begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);

end{tikzpicture}
end{figure}

end{document}


enter image description here









share









New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












I am relatively new to latex and work in overleaf(not sure if that helps?). I am trying to create a game tree. I currently have a few problems.




  1. I am not sure how to specify the size of the node (so that it is small enough to look like a node and not a huge circle).


  2. I wanted to take the "Nature", "P1", "P2", and so on into circles (hallow).


  3. I am not sure how to write the numbers in terminal nodes in columns rather than rows, and command doesn't help.


  4. I would really like to tilt the second, 3rd and 4th level edges of the trees, the long ones, that lead to the last 2 "P2"s, so that the latters are closer to each other, but I don't seem to find a way to do this.


  5. Is there a way to make a particular edge thicker or double it instead of colouring?



Thanks in advance.



Here is what I have so far:



documentclass[11pt]{article}
usepackage[utf8]{inputenc}
usepackage{multirow}
usepackage[margin=1in]{geometry}
usepackage{amsmath,amsthm,amssymb,amsfonts}
usepackage{tikz} %for game theory stuff
usetikzlibrary{calc}


newcommand{overbar}[1]{mkern 1.5muoverline{mkern-1.5mu#1mkern-1.5mu}mkern 1.5mu}

newenvironment{problem}[2][Problem]{begin{trivlist}
item[hskip labelsep {bfseries #1}hskip labelsep {bfseries #2.}]}{end{trivlist}}


title{Math 350 \ Homework 4}
author{Elen Khachatran}
datetoday


begin{document}
maketitle


begin{figure}
centering
caption{Caption}

begin{tikzpicture}[scale=1,font=footnotesize]
tikzstyle{solid node}=[circle,draw,inner sep=1.2,fill=black];
tikzstyle{hollow node}=[circle,draw,inner sep=1.2];
tikzstyle{level 1}=[level distance=30mm,sibling distance=30mm]
tikzstyle{level 2}=[level distance=25mm,sibling distance=10mm]
tikzstyle{level 3}=[level distance=20mm,sibling distance=10mm]
tikzstyle{level 4}=[level distance=20mm,sibling distance=50mm]
tikzstyle{level 5}=[level distance=28mm,sibling distance=25mm]
tikzstyle{level 6}=[level distance=28mm,sibling distance=50mm]
node {Nature}
child {node (1){P1}
child {node (7){$-1, 1$}
edge from parent
node[left, pos=0.6, xshift=-2] {c}
}
child {
child{
child{node(8)[right, pos=0.6, xshift=-5]{P2}
child {node(27){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (28){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
}
edge from parent
node[left, pos=0.6, xshift=-5] {$JQK$}
node[left, pos=0.2, xshift=-5] {$ p_1 $}
}
child {node (2){P1}
child {node (9){$-1, 1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}}
child {node(10){P2}
child {node (19){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (20){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$JKQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (3){P1}
child {node (11){P2}
child {node (21){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-12] {f}}
child {node (22){$-2,2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(12){$-1,1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QKJ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (4){P1}
child {node (13){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {c}
}
child {node(14){P2}
child {node (23) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (24) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=2] {r}}
edge from parent
node[right, pos=0.6, xshift=-5] {$QJK$}
node[right, pos=0.2, xshift=-5] {$ p$}
}
child {node (5){P1}
child {node (15){P2}
child {node (25) {$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {f}}
child {node (26) {$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node(16){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KJQ$}
node[right, pos=0.2, xshift=-5] {$p$}
}
child {node (6){P1}
child{
child{
child {node (17){P2}
child {node (27)[solid node]{$1,-1$}
edge from parent
node[right, pos=0.6, xshift=-15] {r}}
child {node{$2,-2$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
}edge from parent
node[right, pos=0.6, xshift=-15] {r}}}
child {node(18){$1,-1$}
edge from parent
node[right, pos=0.6, xshift=2] {c}}
edge from parent
node[right, pos=0.6, xshift=-5] {$KQJ$}
node[right, pos=0.2, xshift=-5] {$p$}
};
draw[dashed,-] (1) -- (2);
draw[dashed,-] (3) -- (4);
draw[dashed,-] (5) -- (6);
draw[dashed,-] (10) -- (11);
draw[dashed,-] (14) -- (15);
draw[dashed,-] (8) -- (17);

end{tikzpicture}
end{figure}

end{document}


enter image description here







game-tree





share









New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share









New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








share



share








edited 53 secs ago









Kurt

40.1k850164




40.1k850164






New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 4 mins ago









Elen KhachatryanElen Khachatryan

1




1




New contributor




Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.













  • Welcome to TeX.SE!

    – Kurt
    9 secs ago



















  • Welcome to TeX.SE!

    – Kurt
    9 secs ago

















Welcome to TeX.SE!

– Kurt
9 secs ago





Welcome to TeX.SE!

– Kurt
9 secs ago










0






active

oldest

votes












Your Answer








StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "85"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});






Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.










draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f482040%2fgame-theory-trees-solid-node-size%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























0






active

oldest

votes








0






active

oldest

votes









active

oldest

votes






active

oldest

votes








Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.










draft saved

draft discarded


















Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.













Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.












Elen Khachatryan is a new contributor. Be nice, and check out our Code of Conduct.
















Thanks for contributing an answer to TeX - LaTeX Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f482040%2fgame-theory-trees-solid-node-size%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Why does my Macbook overheat and use so much CPU and energy when on YouTube?Why do so many insist on using...

How to prevent page numbers from appearing on glossaries?How to remove a dot and a page number in the...

Puerta de Hutt Referencias Enlaces externos Menú de navegación15°58′00″S 5°42′00″O /...