Would the Life Transference spell be unbalanced if it ignored resistance and immunity? ...

Significance of Cersei's obsession with elephants?

Is there hard evidence that the grant peer review system performs significantly better than random?

Performance gap between vector<bool> and array

Is it possible for SQL statements to execute concurrently within a single session in SQL Server?

Why does the remaining Rebel fleet at the end of Rogue One seem dramatically larger than the one in A New Hope?

Can the Great Weapon Master feat's damage bonus and accuracy penalty apply to attacks from the Spiritual Weapon spell?

AppleTVs create a chatty alternate WiFi network

How can I reduce the gap between left and right of cdot with a macro?

Why do we need to use the builder design pattern when we can do the same thing with setters?

Converted a Scalar function to a TVF function for parallel execution-Still running in Serial mode

Amount of permutations on an NxNxN Rubik's Cube

Crossing US/Canada Border for less than 24 hours

Is a ledger board required if the side of my house is wood?

How do living politicians protect their readily obtainable signatures from misuse?

Is there any word for a place full of confusion?

The code below, is it ill-formed NDR or is it well formed?

Project Euler #1 in C++

How to tell that you are a giant?

How to react to hostile behavior from a senior developer?

Sum letters are not two different

Can a new player join a group only when a new campaign starts?

Do I really need to have a message in a novel to appeal to readers?

How fail-safe is nr as stop bytes?

What's the meaning of "fortified infraction restraint"?



Would the Life Transference spell be unbalanced if it ignored resistance and immunity?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 23, 2019 at 00:00UTC (8:00pm US/Eastern)How does Overchannel work with Cantrips?Does a targeted creature still get a “save for half” against an overchanneled spell?What makes a spell being cast considered to be a {class} spell?Does arcane ward come back after a polymorph?Are your resistances optional?Can a multiclassed Warlock/Abjuration Wizard with Armor of Shadows repeatedly cast Mage Armor to recharge Arcane Ward?Can a Wizard cast a spell as a ritual without physically accessing a spellbook?Can an abjuration wizard willingly dismiss their Arcane Ward or allow an attack to bypass it?Does the Abjuration wizard's Improved Abjuration feature apply when casting sufficiently high-level spells from scrolls?Can someone with vulnerability to necrotic damage benefit from resistance, in regards to the Evocation wizard's Overchannel feature?





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







5












$begingroup$


I want to create a Abjuration wizard (PHB, p. 115-116) that uses the Life Transference spell (XGtE, p. 160) and the Arcane Ward feature to heal people, but I've heard people saying Life Transference is bad due to how it interacts with resistance (half the damage taken = half the healing).



That is pretty relevant for me, because of the Spell Resistance feature that Abjuration wizards get at 14th level.



What if Life Transference worked like the Overchannel feature from the School of Evocation wizard (PHB, p. 118): necrotic damage that ignores resistance and immunity?



I believe that would be very thematically appropriate considering the fact that it is a self-sacrifice spell. I know that this is all up to the DM, but I want to know: Would that be unbalanced? Could that somehow be exploited?










share|improve this question









New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Just to clarify: what you're proposing is allowing the spell to fully ignore the spellcaster's possible Necrotic Resistance, meaning the spell would deal full damage to the spellcaster even if they have resistance, and therefore heal the normal amount to their target? Or are you proposing allowing the healing to be equal to 4x the damage in the scenario where the spellcaster has resistance?
    $endgroup$
    – Xirema
    4 hours ago












  • $begingroup$
    The first option, just ignore necrotic resistance fully and always heal the normal amount. I believe it is only appropriate considering it is a self sacrifice.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    4 hours ago








  • 1




    $begingroup$
    Could you clarify something? I'm not sure how Arcane Ward is involved in this process. How are you using it to heal people?
    $endgroup$
    – Gandalfmeansme
    4 hours ago










  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    3 hours ago










  • $begingroup$
    The Arcane Ward takes the damage instead of me, it's basically similar to having temporary hit points. That way I can basically trasform the hit points of the ward (say the ward takes 10 damage) into double the amount of hit points to someone else (in this case 20) without taking any damage myself.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    3 hours ago




















5












$begingroup$


I want to create a Abjuration wizard (PHB, p. 115-116) that uses the Life Transference spell (XGtE, p. 160) and the Arcane Ward feature to heal people, but I've heard people saying Life Transference is bad due to how it interacts with resistance (half the damage taken = half the healing).



That is pretty relevant for me, because of the Spell Resistance feature that Abjuration wizards get at 14th level.



What if Life Transference worked like the Overchannel feature from the School of Evocation wizard (PHB, p. 118): necrotic damage that ignores resistance and immunity?



I believe that would be very thematically appropriate considering the fact that it is a self-sacrifice spell. I know that this is all up to the DM, but I want to know: Would that be unbalanced? Could that somehow be exploited?










share|improve this question









New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Just to clarify: what you're proposing is allowing the spell to fully ignore the spellcaster's possible Necrotic Resistance, meaning the spell would deal full damage to the spellcaster even if they have resistance, and therefore heal the normal amount to their target? Or are you proposing allowing the healing to be equal to 4x the damage in the scenario where the spellcaster has resistance?
    $endgroup$
    – Xirema
    4 hours ago












  • $begingroup$
    The first option, just ignore necrotic resistance fully and always heal the normal amount. I believe it is only appropriate considering it is a self sacrifice.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    4 hours ago








  • 1




    $begingroup$
    Could you clarify something? I'm not sure how Arcane Ward is involved in this process. How are you using it to heal people?
    $endgroup$
    – Gandalfmeansme
    4 hours ago










  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    3 hours ago










  • $begingroup$
    The Arcane Ward takes the damage instead of me, it's basically similar to having temporary hit points. That way I can basically trasform the hit points of the ward (say the ward takes 10 damage) into double the amount of hit points to someone else (in this case 20) without taking any damage myself.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    3 hours ago
















5












5








5





$begingroup$


I want to create a Abjuration wizard (PHB, p. 115-116) that uses the Life Transference spell (XGtE, p. 160) and the Arcane Ward feature to heal people, but I've heard people saying Life Transference is bad due to how it interacts with resistance (half the damage taken = half the healing).



That is pretty relevant for me, because of the Spell Resistance feature that Abjuration wizards get at 14th level.



What if Life Transference worked like the Overchannel feature from the School of Evocation wizard (PHB, p. 118): necrotic damage that ignores resistance and immunity?



I believe that would be very thematically appropriate considering the fact that it is a self-sacrifice spell. I know that this is all up to the DM, but I want to know: Would that be unbalanced? Could that somehow be exploited?










share|improve this question









New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I want to create a Abjuration wizard (PHB, p. 115-116) that uses the Life Transference spell (XGtE, p. 160) and the Arcane Ward feature to heal people, but I've heard people saying Life Transference is bad due to how it interacts with resistance (half the damage taken = half the healing).



That is pretty relevant for me, because of the Spell Resistance feature that Abjuration wizards get at 14th level.



What if Life Transference worked like the Overchannel feature from the School of Evocation wizard (PHB, p. 118): necrotic damage that ignores resistance and immunity?



I believe that would be very thematically appropriate considering the fact that it is a self-sacrifice spell. I know that this is all up to the DM, but I want to know: Would that be unbalanced? Could that somehow be exploited?







dnd-5e spells balance wizard house-rules






share|improve this question









New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 3 hours ago









V2Blast

27.5k597167




27.5k597167






New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 4 hours ago









Gabriel Irabel Cirilo CorsoGabriel Irabel Cirilo Corso

261




261




New contributor




Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Gabriel Irabel Cirilo Corso is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • $begingroup$
    Just to clarify: what you're proposing is allowing the spell to fully ignore the spellcaster's possible Necrotic Resistance, meaning the spell would deal full damage to the spellcaster even if they have resistance, and therefore heal the normal amount to their target? Or are you proposing allowing the healing to be equal to 4x the damage in the scenario where the spellcaster has resistance?
    $endgroup$
    – Xirema
    4 hours ago












  • $begingroup$
    The first option, just ignore necrotic resistance fully and always heal the normal amount. I believe it is only appropriate considering it is a self sacrifice.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    4 hours ago








  • 1




    $begingroup$
    Could you clarify something? I'm not sure how Arcane Ward is involved in this process. How are you using it to heal people?
    $endgroup$
    – Gandalfmeansme
    4 hours ago










  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    3 hours ago










  • $begingroup$
    The Arcane Ward takes the damage instead of me, it's basically similar to having temporary hit points. That way I can basically trasform the hit points of the ward (say the ward takes 10 damage) into double the amount of hit points to someone else (in this case 20) without taking any damage myself.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    3 hours ago




















  • $begingroup$
    Just to clarify: what you're proposing is allowing the spell to fully ignore the spellcaster's possible Necrotic Resistance, meaning the spell would deal full damage to the spellcaster even if they have resistance, and therefore heal the normal amount to their target? Or are you proposing allowing the healing to be equal to 4x the damage in the scenario where the spellcaster has resistance?
    $endgroup$
    – Xirema
    4 hours ago












  • $begingroup$
    The first option, just ignore necrotic resistance fully and always heal the normal amount. I believe it is only appropriate considering it is a self sacrifice.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    4 hours ago








  • 1




    $begingroup$
    Could you clarify something? I'm not sure how Arcane Ward is involved in this process. How are you using it to heal people?
    $endgroup$
    – Gandalfmeansme
    4 hours ago










  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    3 hours ago










  • $begingroup$
    The Arcane Ward takes the damage instead of me, it's basically similar to having temporary hit points. That way I can basically trasform the hit points of the ward (say the ward takes 10 damage) into double the amount of hit points to someone else (in this case 20) without taking any damage myself.
    $endgroup$
    – Gabriel Irabel Cirilo Corso
    3 hours ago


















$begingroup$
Just to clarify: what you're proposing is allowing the spell to fully ignore the spellcaster's possible Necrotic Resistance, meaning the spell would deal full damage to the spellcaster even if they have resistance, and therefore heal the normal amount to their target? Or are you proposing allowing the healing to be equal to 4x the damage in the scenario where the spellcaster has resistance?
$endgroup$
– Xirema
4 hours ago






$begingroup$
Just to clarify: what you're proposing is allowing the spell to fully ignore the spellcaster's possible Necrotic Resistance, meaning the spell would deal full damage to the spellcaster even if they have resistance, and therefore heal the normal amount to their target? Or are you proposing allowing the healing to be equal to 4x the damage in the scenario where the spellcaster has resistance?
$endgroup$
– Xirema
4 hours ago














$begingroup$
The first option, just ignore necrotic resistance fully and always heal the normal amount. I believe it is only appropriate considering it is a self sacrifice.
$endgroup$
– Gabriel Irabel Cirilo Corso
4 hours ago






$begingroup$
The first option, just ignore necrotic resistance fully and always heal the normal amount. I believe it is only appropriate considering it is a self sacrifice.
$endgroup$
– Gabriel Irabel Cirilo Corso
4 hours ago






1




1




$begingroup$
Could you clarify something? I'm not sure how Arcane Ward is involved in this process. How are you using it to heal people?
$endgroup$
– Gandalfmeansme
4 hours ago




$begingroup$
Could you clarify something? I'm not sure how Arcane Ward is involved in this process. How are you using it to heal people?
$endgroup$
– Gandalfmeansme
4 hours ago












$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
3 hours ago




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
3 hours ago












$begingroup$
The Arcane Ward takes the damage instead of me, it's basically similar to having temporary hit points. That way I can basically trasform the hit points of the ward (say the ward takes 10 damage) into double the amount of hit points to someone else (in this case 20) without taking any damage myself.
$endgroup$
– Gabriel Irabel Cirilo Corso
3 hours ago






$begingroup$
The Arcane Ward takes the damage instead of me, it's basically similar to having temporary hit points. That way I can basically trasform the hit points of the ward (say the ward takes 10 damage) into double the amount of hit points to someone else (in this case 20) without taking any damage myself.
$endgroup$
– Gabriel Irabel Cirilo Corso
3 hours ago












2 Answers
2






active

oldest

votes


















2












$begingroup$

This is perfectly reasonable



Of course, it'll come down to what your DM says, since this is not Rules-as-Written. But Life Transference already has a quite substantial opportunity cost associated with it, and all this change does is revert to the mean, so to speak: instead of the feature being weaker for Abjuration Wizards, it's instead normal strength.



So if I were DM, I'd be perfectly fine allowing this. The few possible exploits are things that would be exploitable for non-abjuration wizards anyways, so I can't even think of what might constitute an exploit particular to this combo.






share|improve this answer









$endgroup$













  • $begingroup$
    The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
    $endgroup$
    – Miniman
    2 hours ago



















1












$begingroup$

This would not be imbalanced.



The features like Spell Resistance and Inured to Undeath (both for wizards) are perfectly fine on all other characters, and life transference works as intended on most other characters.



The question, therefore, is "does having both Spell Resistance and life transference work as intended on a character with both make it overpowered", and I think the simple answer is no, because the combination of the two doesn't make the spell or the feature any more powerful, only removes the detriment to bring it back to level with all other characters.






share|improve this answer









$endgroup$














    Your Answer








    StackExchange.ready(function() {
    var channelOptions = {
    tags: "".split(" "),
    id: "122"
    };
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function() {
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled) {
    StackExchange.using("snippets", function() {
    createEditor();
    });
    }
    else {
    createEditor();
    }
    });

    function createEditor() {
    StackExchange.prepareEditor({
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader: {
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    },
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    });


    }
    });






    Gabriel Irabel Cirilo Corso is a new contributor. Be nice, and check out our Code of Conduct.










    draft saved

    draft discarded


















    StackExchange.ready(
    function () {
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f145429%2fwould-the-life-transference-spell-be-unbalanced-if-it-ignored-resistance-and-imm%23new-answer', 'question_page');
    }
    );

    Post as a guest















    Required, but never shown

























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    2












    $begingroup$

    This is perfectly reasonable



    Of course, it'll come down to what your DM says, since this is not Rules-as-Written. But Life Transference already has a quite substantial opportunity cost associated with it, and all this change does is revert to the mean, so to speak: instead of the feature being weaker for Abjuration Wizards, it's instead normal strength.



    So if I were DM, I'd be perfectly fine allowing this. The few possible exploits are things that would be exploitable for non-abjuration wizards anyways, so I can't even think of what might constitute an exploit particular to this combo.






    share|improve this answer









    $endgroup$













    • $begingroup$
      The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
      $endgroup$
      – Miniman
      2 hours ago
















    2












    $begingroup$

    This is perfectly reasonable



    Of course, it'll come down to what your DM says, since this is not Rules-as-Written. But Life Transference already has a quite substantial opportunity cost associated with it, and all this change does is revert to the mean, so to speak: instead of the feature being weaker for Abjuration Wizards, it's instead normal strength.



    So if I were DM, I'd be perfectly fine allowing this. The few possible exploits are things that would be exploitable for non-abjuration wizards anyways, so I can't even think of what might constitute an exploit particular to this combo.






    share|improve this answer









    $endgroup$













    • $begingroup$
      The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
      $endgroup$
      – Miniman
      2 hours ago














    2












    2








    2





    $begingroup$

    This is perfectly reasonable



    Of course, it'll come down to what your DM says, since this is not Rules-as-Written. But Life Transference already has a quite substantial opportunity cost associated with it, and all this change does is revert to the mean, so to speak: instead of the feature being weaker for Abjuration Wizards, it's instead normal strength.



    So if I were DM, I'd be perfectly fine allowing this. The few possible exploits are things that would be exploitable for non-abjuration wizards anyways, so I can't even think of what might constitute an exploit particular to this combo.






    share|improve this answer









    $endgroup$



    This is perfectly reasonable



    Of course, it'll come down to what your DM says, since this is not Rules-as-Written. But Life Transference already has a quite substantial opportunity cost associated with it, and all this change does is revert to the mean, so to speak: instead of the feature being weaker for Abjuration Wizards, it's instead normal strength.



    So if I were DM, I'd be perfectly fine allowing this. The few possible exploits are things that would be exploitable for non-abjuration wizards anyways, so I can't even think of what might constitute an exploit particular to this combo.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 4 hours ago









    XiremaXirema

    24.4k269144




    24.4k269144












    • $begingroup$
      The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
      $endgroup$
      – Miniman
      2 hours ago


















    • $begingroup$
      The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
      $endgroup$
      – Miniman
      2 hours ago
















    $begingroup$
    The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
    $endgroup$
    – Miniman
    2 hours ago




    $begingroup$
    The OP specifically mentioned the exploit they intend to use - fuelling Life Transference with Arcane Ward.
    $endgroup$
    – Miniman
    2 hours ago













    1












    $begingroup$

    This would not be imbalanced.



    The features like Spell Resistance and Inured to Undeath (both for wizards) are perfectly fine on all other characters, and life transference works as intended on most other characters.



    The question, therefore, is "does having both Spell Resistance and life transference work as intended on a character with both make it overpowered", and I think the simple answer is no, because the combination of the two doesn't make the spell or the feature any more powerful, only removes the detriment to bring it back to level with all other characters.






    share|improve this answer









    $endgroup$


















      1












      $begingroup$

      This would not be imbalanced.



      The features like Spell Resistance and Inured to Undeath (both for wizards) are perfectly fine on all other characters, and life transference works as intended on most other characters.



      The question, therefore, is "does having both Spell Resistance and life transference work as intended on a character with both make it overpowered", and I think the simple answer is no, because the combination of the two doesn't make the spell or the feature any more powerful, only removes the detriment to bring it back to level with all other characters.






      share|improve this answer









      $endgroup$
















        1












        1








        1





        $begingroup$

        This would not be imbalanced.



        The features like Spell Resistance and Inured to Undeath (both for wizards) are perfectly fine on all other characters, and life transference works as intended on most other characters.



        The question, therefore, is "does having both Spell Resistance and life transference work as intended on a character with both make it overpowered", and I think the simple answer is no, because the combination of the two doesn't make the spell or the feature any more powerful, only removes the detriment to bring it back to level with all other characters.






        share|improve this answer









        $endgroup$



        This would not be imbalanced.



        The features like Spell Resistance and Inured to Undeath (both for wizards) are perfectly fine on all other characters, and life transference works as intended on most other characters.



        The question, therefore, is "does having both Spell Resistance and life transference work as intended on a character with both make it overpowered", and I think the simple answer is no, because the combination of the two doesn't make the spell or the feature any more powerful, only removes the detriment to bring it back to level with all other characters.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 4 hours ago









        Blake SteelBlake Steel

        4,6591952




        4,6591952






















            Gabriel Irabel Cirilo Corso is a new contributor. Be nice, and check out our Code of Conduct.










            draft saved

            draft discarded


















            Gabriel Irabel Cirilo Corso is a new contributor. Be nice, and check out our Code of Conduct.













            Gabriel Irabel Cirilo Corso is a new contributor. Be nice, and check out our Code of Conduct.












            Gabriel Irabel Cirilo Corso is a new contributor. Be nice, and check out our Code of Conduct.
















            Thanks for contributing an answer to Role-playing Games Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid



            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.


            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f145429%2fwould-the-life-transference-spell-be-unbalanced-if-it-ignored-resistance-and-imm%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            El tren de la libertad Índice Antecedentes "Porque yo decido" Desarrollo de la...

            Puerta de Hutt Referencias Enlaces externos Menú de navegación15°58′00″S 5°42′00″O /...

            Castillo d'Acher Características Menú de navegación