Find the coordinate of two line segments that are perpendicularcalculating perpendicular and angular distance...
Why the difference in metal between 銀行 and お金?
Was there a Viking Exchange as well as a Columbian one?
Why do computer-science majors learn calculus?
How to set the font color of quantity objects (Version 11.3 vs version 12)?
Transfer over $10k
When and why did journal article titles become descriptive, rather than creatively allusive?
What is the difference between `a[bc]d` (brackets) and `a{b,c}d` (braces)?
Is creating your own "experiment" considered cheating during a physics exam?
Options leqno, reqno for documentclass or exist another option?
What does "rf" mean in "rfkill"?
Feels like I am getting dragged in office politics
Examples of non trivial equivalence relations , I mean equivalence relations without the expression " same ... as" in their definition?
Can fracking help reduce CO2?
TikZ how to make supply and demand arrows for nodes?
Do I have to worry about players making “bad” choices on level up?
If Earth is tilted, why is Polaris always above the same spot?
Why was Germany not as successful as other Europeans in establishing overseas colonies?
Counterexample: a pair of linearly ordered sets that are isomorphic to subsets of the other, but not isomorphic between them
Reversing the direction of the arrow in gb4e
Single Colour Mastermind Problem
Is there a way to get a compiler for the original B programming language?
How to figure out whether the data is sample data or population data apart from the client's information?
A non-technological, repeating, visible object in the sky, holding its position in the sky for hours
A question regarding using the definite article
Find the coordinate of two line segments that are perpendicular
calculating perpendicular and angular distance between line segments in 3dPerpendicular line passing through the midpoint of another lineFind points on perpendicular lineAngle between two line segmentsFind two points on two lines in the plane where the line between the two points go through a third point and are equidistant from that pointModelling the difference between intersections of two lines on the circumference of a circleUsing vector math to get point on perpendicular line from a point with the same YFind the point of intersection between a line segment $AC$ and a perpendicular line going through a point $B$ not on $AC$How to find the coordinates of points on a line perpendicular to a given planeShortest distance between skew line *segments*
$begingroup$
How can the x,y position (actually will need in 3d but for simplicity asking in 2d) of a point be found if it is the intersection of two perpendicular line segments.
I have two points, $p_1$ and $p_2$ that are known $x,y$ locations. I also have line segments with known lengths $a$ and $b$. I made a diagram below to illustrate the problem.
geometry trigonometry
$endgroup$
add a comment |
$begingroup$
How can the x,y position (actually will need in 3d but for simplicity asking in 2d) of a point be found if it is the intersection of two perpendicular line segments.
I have two points, $p_1$ and $p_2$ that are known $x,y$ locations. I also have line segments with known lengths $a$ and $b$. I made a diagram below to illustrate the problem.
geometry trigonometry
$endgroup$
$begingroup$
If the lengths $a$ and $b$ are fixed, then you must also have $lVert p_1-p_2rVert^2=a^2+b^2$ for there to be any solution at all. It this condition is meth, then there can be up to four solutions, two if $p_1$ must be an endpoint of $a$ and $p_2$ must be an endpoint of $b$.
$endgroup$
– amd
3 hours ago
$begingroup$
@amd yes p1 and p2 are the endpoints of a and b. I need their mutual endpoint
$endgroup$
– user1938107
2 hours ago
add a comment |
$begingroup$
How can the x,y position (actually will need in 3d but for simplicity asking in 2d) of a point be found if it is the intersection of two perpendicular line segments.
I have two points, $p_1$ and $p_2$ that are known $x,y$ locations. I also have line segments with known lengths $a$ and $b$. I made a diagram below to illustrate the problem.
geometry trigonometry
$endgroup$
How can the x,y position (actually will need in 3d but for simplicity asking in 2d) of a point be found if it is the intersection of two perpendicular line segments.
I have two points, $p_1$ and $p_2$ that are known $x,y$ locations. I also have line segments with known lengths $a$ and $b$. I made a diagram below to illustrate the problem.
geometry trigonometry
geometry trigonometry
asked 4 hours ago
user1938107user1938107
15310
15310
$begingroup$
If the lengths $a$ and $b$ are fixed, then you must also have $lVert p_1-p_2rVert^2=a^2+b^2$ for there to be any solution at all. It this condition is meth, then there can be up to four solutions, two if $p_1$ must be an endpoint of $a$ and $p_2$ must be an endpoint of $b$.
$endgroup$
– amd
3 hours ago
$begingroup$
@amd yes p1 and p2 are the endpoints of a and b. I need their mutual endpoint
$endgroup$
– user1938107
2 hours ago
add a comment |
$begingroup$
If the lengths $a$ and $b$ are fixed, then you must also have $lVert p_1-p_2rVert^2=a^2+b^2$ for there to be any solution at all. It this condition is meth, then there can be up to four solutions, two if $p_1$ must be an endpoint of $a$ and $p_2$ must be an endpoint of $b$.
$endgroup$
– amd
3 hours ago
$begingroup$
@amd yes p1 and p2 are the endpoints of a and b. I need their mutual endpoint
$endgroup$
– user1938107
2 hours ago
$begingroup$
If the lengths $a$ and $b$ are fixed, then you must also have $lVert p_1-p_2rVert^2=a^2+b^2$ for there to be any solution at all. It this condition is meth, then there can be up to four solutions, two if $p_1$ must be an endpoint of $a$ and $p_2$ must be an endpoint of $b$.
$endgroup$
– amd
3 hours ago
$begingroup$
If the lengths $a$ and $b$ are fixed, then you must also have $lVert p_1-p_2rVert^2=a^2+b^2$ for there to be any solution at all. It this condition is meth, then there can be up to four solutions, two if $p_1$ must be an endpoint of $a$ and $p_2$ must be an endpoint of $b$.
$endgroup$
– amd
3 hours ago
$begingroup$
@amd yes p1 and p2 are the endpoints of a and b. I need their mutual endpoint
$endgroup$
– user1938107
2 hours ago
$begingroup$
@amd yes p1 and p2 are the endpoints of a and b. I need their mutual endpoint
$endgroup$
– user1938107
2 hours ago
add a comment |
3 Answers
3
active
oldest
votes
$begingroup$
Sometimes a figure is worth a 1000 words:
In three dimensions:
$endgroup$
add a comment |
$begingroup$
If you draw a circle with diameter $sqrt{a^2+b^2}$ then $p_3$ can be either of two points on that circle.
$endgroup$
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
add a comment |
$begingroup$
Let $ell$ be the distance between $p_1$ and $p_2$, and let $p_3$ be the point where the two line segments will meet.
The three points $p_1, p_2, p_3$ form a triangle whose side lengths we know: $a, b, ell$.
We can find out where $p_3$ is by measuring properties of this triangle. Draw a perpendicular altitude from $p_3$ down to the side of the triangle between $p_1$ and $p_2$. Call the intersection point $p_4$.
If we knew the length $h$ of this altitude, we would know where to put $p_3$. First, we could find out where $p_4$ is. By the Pythagorean theorem, the distance between $p_1$ and $p_4$ is $sqrt{a^2 - h^2}$. So
$$p_4 = p_1 + frac{sqrt{a^2-h^2}}{ell} (p_2 - p_1)$$
Next, we would use $p_4$ to find out where to put $p_3$. We start from $p_4$ and travel a distance $h$ in a direction perpendicular to the $p_1$ $p_2$ base of the triangle.
In two dimensions, we have two choices of perpendicular direction. In three dimensions, we actually have an infinite number of perpendicular directions[*], so you'll have to pick one. Pick a unit vector $widehat{u}$ in a perpendicular direction.
Then $p_3 = p_4 + hcdot widehat{u}$, which gives you the answer you want.
But how do we find $h$? We can find $h$ if we know the area of the triangle. Heron's formula lets you calculate the area of the triangle when you know the length of all the sides. $A = sqrt{s(s-a)(s-b)(s-ell)}$, where $s$ is half the perimeter $s = (a+b+ell)/2$. Once you have the area, you can calculate the height of the altitude: $A = frac{1}{2}text{base}timestext{height}$, so $h = 2A/ell$.
[*] In 3D, you have an infinite number of perpendicular directions. Imagine $p_1=langle 0,0rangle$ and $p_2 = langle 1,0rangle$, and $a$ and $b$ are some numbers. There's a satisfactory point $p_3$ in the x-y plane. But if you spin $p_3$ around the $x$-axis, you find an infinite number of other satisfactory points too.
$endgroup$
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "69"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3206136%2ffind-the-coordinate-of-two-line-segments-that-are-perpendicular%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Sometimes a figure is worth a 1000 words:
In three dimensions:
$endgroup$
add a comment |
$begingroup$
Sometimes a figure is worth a 1000 words:
In three dimensions:
$endgroup$
add a comment |
$begingroup$
Sometimes a figure is worth a 1000 words:
In three dimensions:
$endgroup$
Sometimes a figure is worth a 1000 words:
In three dimensions:
edited 2 hours ago
answered 3 hours ago
David G. StorkDavid G. Stork
12.3k41836
12.3k41836
add a comment |
add a comment |
$begingroup$
If you draw a circle with diameter $sqrt{a^2+b^2}$ then $p_3$ can be either of two points on that circle.
$endgroup$
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
add a comment |
$begingroup$
If you draw a circle with diameter $sqrt{a^2+b^2}$ then $p_3$ can be either of two points on that circle.
$endgroup$
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
add a comment |
$begingroup$
If you draw a circle with diameter $sqrt{a^2+b^2}$ then $p_3$ can be either of two points on that circle.
$endgroup$
If you draw a circle with diameter $sqrt{a^2+b^2}$ then $p_3$ can be either of two points on that circle.
edited 3 hours ago
answered 3 hours ago
steven gregorysteven gregory
18.5k32459
18.5k32459
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
add a comment |
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
The lengths $a$ and $b$ are also fixed so this doesn't completely work.
$endgroup$
– AHusain
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
Sorry, this answer should have been a comment.
$endgroup$
– steven gregory
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
$begingroup$
sure, but how can I find where that point is on the circle?
$endgroup$
– user1938107
3 hours ago
add a comment |
$begingroup$
Let $ell$ be the distance between $p_1$ and $p_2$, and let $p_3$ be the point where the two line segments will meet.
The three points $p_1, p_2, p_3$ form a triangle whose side lengths we know: $a, b, ell$.
We can find out where $p_3$ is by measuring properties of this triangle. Draw a perpendicular altitude from $p_3$ down to the side of the triangle between $p_1$ and $p_2$. Call the intersection point $p_4$.
If we knew the length $h$ of this altitude, we would know where to put $p_3$. First, we could find out where $p_4$ is. By the Pythagorean theorem, the distance between $p_1$ and $p_4$ is $sqrt{a^2 - h^2}$. So
$$p_4 = p_1 + frac{sqrt{a^2-h^2}}{ell} (p_2 - p_1)$$
Next, we would use $p_4$ to find out where to put $p_3$. We start from $p_4$ and travel a distance $h$ in a direction perpendicular to the $p_1$ $p_2$ base of the triangle.
In two dimensions, we have two choices of perpendicular direction. In three dimensions, we actually have an infinite number of perpendicular directions[*], so you'll have to pick one. Pick a unit vector $widehat{u}$ in a perpendicular direction.
Then $p_3 = p_4 + hcdot widehat{u}$, which gives you the answer you want.
But how do we find $h$? We can find $h$ if we know the area of the triangle. Heron's formula lets you calculate the area of the triangle when you know the length of all the sides. $A = sqrt{s(s-a)(s-b)(s-ell)}$, where $s$ is half the perimeter $s = (a+b+ell)/2$. Once you have the area, you can calculate the height of the altitude: $A = frac{1}{2}text{base}timestext{height}$, so $h = 2A/ell$.
[*] In 3D, you have an infinite number of perpendicular directions. Imagine $p_1=langle 0,0rangle$ and $p_2 = langle 1,0rangle$, and $a$ and $b$ are some numbers. There's a satisfactory point $p_3$ in the x-y plane. But if you spin $p_3$ around the $x$-axis, you find an infinite number of other satisfactory points too.
$endgroup$
add a comment |
$begingroup$
Let $ell$ be the distance between $p_1$ and $p_2$, and let $p_3$ be the point where the two line segments will meet.
The three points $p_1, p_2, p_3$ form a triangle whose side lengths we know: $a, b, ell$.
We can find out where $p_3$ is by measuring properties of this triangle. Draw a perpendicular altitude from $p_3$ down to the side of the triangle between $p_1$ and $p_2$. Call the intersection point $p_4$.
If we knew the length $h$ of this altitude, we would know where to put $p_3$. First, we could find out where $p_4$ is. By the Pythagorean theorem, the distance between $p_1$ and $p_4$ is $sqrt{a^2 - h^2}$. So
$$p_4 = p_1 + frac{sqrt{a^2-h^2}}{ell} (p_2 - p_1)$$
Next, we would use $p_4$ to find out where to put $p_3$. We start from $p_4$ and travel a distance $h$ in a direction perpendicular to the $p_1$ $p_2$ base of the triangle.
In two dimensions, we have two choices of perpendicular direction. In three dimensions, we actually have an infinite number of perpendicular directions[*], so you'll have to pick one. Pick a unit vector $widehat{u}$ in a perpendicular direction.
Then $p_3 = p_4 + hcdot widehat{u}$, which gives you the answer you want.
But how do we find $h$? We can find $h$ if we know the area of the triangle. Heron's formula lets you calculate the area of the triangle when you know the length of all the sides. $A = sqrt{s(s-a)(s-b)(s-ell)}$, where $s$ is half the perimeter $s = (a+b+ell)/2$. Once you have the area, you can calculate the height of the altitude: $A = frac{1}{2}text{base}timestext{height}$, so $h = 2A/ell$.
[*] In 3D, you have an infinite number of perpendicular directions. Imagine $p_1=langle 0,0rangle$ and $p_2 = langle 1,0rangle$, and $a$ and $b$ are some numbers. There's a satisfactory point $p_3$ in the x-y plane. But if you spin $p_3$ around the $x$-axis, you find an infinite number of other satisfactory points too.
$endgroup$
add a comment |
$begingroup$
Let $ell$ be the distance between $p_1$ and $p_2$, and let $p_3$ be the point where the two line segments will meet.
The three points $p_1, p_2, p_3$ form a triangle whose side lengths we know: $a, b, ell$.
We can find out where $p_3$ is by measuring properties of this triangle. Draw a perpendicular altitude from $p_3$ down to the side of the triangle between $p_1$ and $p_2$. Call the intersection point $p_4$.
If we knew the length $h$ of this altitude, we would know where to put $p_3$. First, we could find out where $p_4$ is. By the Pythagorean theorem, the distance between $p_1$ and $p_4$ is $sqrt{a^2 - h^2}$. So
$$p_4 = p_1 + frac{sqrt{a^2-h^2}}{ell} (p_2 - p_1)$$
Next, we would use $p_4$ to find out where to put $p_3$. We start from $p_4$ and travel a distance $h$ in a direction perpendicular to the $p_1$ $p_2$ base of the triangle.
In two dimensions, we have two choices of perpendicular direction. In three dimensions, we actually have an infinite number of perpendicular directions[*], so you'll have to pick one. Pick a unit vector $widehat{u}$ in a perpendicular direction.
Then $p_3 = p_4 + hcdot widehat{u}$, which gives you the answer you want.
But how do we find $h$? We can find $h$ if we know the area of the triangle. Heron's formula lets you calculate the area of the triangle when you know the length of all the sides. $A = sqrt{s(s-a)(s-b)(s-ell)}$, where $s$ is half the perimeter $s = (a+b+ell)/2$. Once you have the area, you can calculate the height of the altitude: $A = frac{1}{2}text{base}timestext{height}$, so $h = 2A/ell$.
[*] In 3D, you have an infinite number of perpendicular directions. Imagine $p_1=langle 0,0rangle$ and $p_2 = langle 1,0rangle$, and $a$ and $b$ are some numbers. There's a satisfactory point $p_3$ in the x-y plane. But if you spin $p_3$ around the $x$-axis, you find an infinite number of other satisfactory points too.
$endgroup$
Let $ell$ be the distance between $p_1$ and $p_2$, and let $p_3$ be the point where the two line segments will meet.
The three points $p_1, p_2, p_3$ form a triangle whose side lengths we know: $a, b, ell$.
We can find out where $p_3$ is by measuring properties of this triangle. Draw a perpendicular altitude from $p_3$ down to the side of the triangle between $p_1$ and $p_2$. Call the intersection point $p_4$.
If we knew the length $h$ of this altitude, we would know where to put $p_3$. First, we could find out where $p_4$ is. By the Pythagorean theorem, the distance between $p_1$ and $p_4$ is $sqrt{a^2 - h^2}$. So
$$p_4 = p_1 + frac{sqrt{a^2-h^2}}{ell} (p_2 - p_1)$$
Next, we would use $p_4$ to find out where to put $p_3$. We start from $p_4$ and travel a distance $h$ in a direction perpendicular to the $p_1$ $p_2$ base of the triangle.
In two dimensions, we have two choices of perpendicular direction. In three dimensions, we actually have an infinite number of perpendicular directions[*], so you'll have to pick one. Pick a unit vector $widehat{u}$ in a perpendicular direction.
Then $p_3 = p_4 + hcdot widehat{u}$, which gives you the answer you want.
But how do we find $h$? We can find $h$ if we know the area of the triangle. Heron's formula lets you calculate the area of the triangle when you know the length of all the sides. $A = sqrt{s(s-a)(s-b)(s-ell)}$, where $s$ is half the perimeter $s = (a+b+ell)/2$. Once you have the area, you can calculate the height of the altitude: $A = frac{1}{2}text{base}timestext{height}$, so $h = 2A/ell$.
[*] In 3D, you have an infinite number of perpendicular directions. Imagine $p_1=langle 0,0rangle$ and $p_2 = langle 1,0rangle$, and $a$ and $b$ are some numbers. There's a satisfactory point $p_3$ in the x-y plane. But if you spin $p_3$ around the $x$-axis, you find an infinite number of other satisfactory points too.
answered 3 hours ago
user326210user326210
9,462927
9,462927
add a comment |
add a comment |
Thanks for contributing an answer to Mathematics Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3206136%2ffind-the-coordinate-of-two-line-segments-that-are-perpendicular%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
If the lengths $a$ and $b$ are fixed, then you must also have $lVert p_1-p_2rVert^2=a^2+b^2$ for there to be any solution at all. It this condition is meth, then there can be up to four solutions, two if $p_1$ must be an endpoint of $a$ and $p_2$ must be an endpoint of $b$.
$endgroup$
– amd
3 hours ago
$begingroup$
@amd yes p1 and p2 are the endpoints of a and b. I need their mutual endpoint
$endgroup$
– user1938107
2 hours ago