Pacman circle in TikZ The 2019 Stack Overflow Developer Survey Results Are In ...

If I score a critical hit on an 18 or higher, what are my chances of getting a critical hit if I roll 3d20?

What was the last x86 CPU that did not have the x87 floating-point unit built in?

Can we generate random numbers using irrational numbers like π and e?

Is there a writing software that you can sort scenes like slides in PowerPoint?

Is an up-to-date browser secure on an out-of-date OS?

What is the padding with red substance inside of steak packaging?

What force causes entropy to increase?

How to support a colleague who finds meetings extremely tiring?

Why doesn't a hydraulic lever violate conservation of energy?

What's the point in a preamp?

Mortgage adviser recommends a longer term than necessary combined with overpayments

Can a flute soloist sit?

One-dimensional Japanese puzzle

How do spell lists change if the party levels up without taking a long rest?

Visa regaring travelling European country

Why can't devices on different VLANs, but on the same subnet, communicate?

Separating matrix elements by lines

Word for: a synonym with a positive connotation?

Didn't get enough time to take a Coding Test - what to do now?

What information about me do stores get via my credit card?

Are there continuous functions who are the same in an interval but differ in at least one other point?

Why are there uneven bright areas in this photo of black hole?

Do warforged have souls?

Why did Peik Lin say, "I'm not an animal"?



Pacman circle in TikZ



The 2019 Stack Overflow Developer Survey Results Are In
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)How to draw a fish?How to make a simple drawing of an apple using only the tikz library?Exporting animation created with animate packageExtract x, y coordinate of an arbitrary point on curve in TikZTikZ: Cropping the Bounding Boxhighlighting some areas in a picture by making the rest of the picture transparentReuse of soft path in fading declaration? Transformation of fadings?TikZ circle sizetikz draw circle segmentTable-like lines in tikz matrixExclude from fill. It works, but WHY?Define a new rectangular node with several anchor points in tikzHow can I define a key that adds a coloured border inside a closed path, but plays nice with fill?coloring left region of a path in a string diagram












21















I want to draw the Pacman circle on TikZ:



http://www.vectorstash.com/content/pac-man



Drawing a circle and filling in a color is easy; it's the mouth part that's troubling me. I can draw the two straight lines, but then I try to connect them with a curve using the [out=...,in=...] syntax and I can't get it to work. Is there an easier way to make this work?



What I've tried:



begin{tikzpicture}
path[fill=yellow] (2,1.1) to [out=30,in=150] (0,1.2) to [out=30,in=150] (2,1.3) -- (1,1.2) -- (2,1.1);
end{tikzpicture}









share|improve this question

























  • Welcome to TeX.SE! The picture you are referring to has straight lines. So how precisely should the Pacman look like? Could you show what you have tried?

    – marmot
    Apr 28 '18 at 3:44













  • Certainly! I've tried the code above. I just can't get the curve right.

    – user11550
    Apr 28 '18 at 3:48
















21















I want to draw the Pacman circle on TikZ:



http://www.vectorstash.com/content/pac-man



Drawing a circle and filling in a color is easy; it's the mouth part that's troubling me. I can draw the two straight lines, but then I try to connect them with a curve using the [out=...,in=...] syntax and I can't get it to work. Is there an easier way to make this work?



What I've tried:



begin{tikzpicture}
path[fill=yellow] (2,1.1) to [out=30,in=150] (0,1.2) to [out=30,in=150] (2,1.3) -- (1,1.2) -- (2,1.1);
end{tikzpicture}









share|improve this question

























  • Welcome to TeX.SE! The picture you are referring to has straight lines. So how precisely should the Pacman look like? Could you show what you have tried?

    – marmot
    Apr 28 '18 at 3:44













  • Certainly! I've tried the code above. I just can't get the curve right.

    – user11550
    Apr 28 '18 at 3:48














21












21








21


6






I want to draw the Pacman circle on TikZ:



http://www.vectorstash.com/content/pac-man



Drawing a circle and filling in a color is easy; it's the mouth part that's troubling me. I can draw the two straight lines, but then I try to connect them with a curve using the [out=...,in=...] syntax and I can't get it to work. Is there an easier way to make this work?



What I've tried:



begin{tikzpicture}
path[fill=yellow] (2,1.1) to [out=30,in=150] (0,1.2) to [out=30,in=150] (2,1.3) -- (1,1.2) -- (2,1.1);
end{tikzpicture}









share|improve this question
















I want to draw the Pacman circle on TikZ:



http://www.vectorstash.com/content/pac-man



Drawing a circle and filling in a color is easy; it's the mouth part that's troubling me. I can draw the two straight lines, but then I try to connect them with a curve using the [out=...,in=...] syntax and I can't get it to work. Is there an easier way to make this work?



What I've tried:



begin{tikzpicture}
path[fill=yellow] (2,1.1) to [out=30,in=150] (0,1.2) to [out=30,in=150] (2,1.3) -- (1,1.2) -- (2,1.1);
end{tikzpicture}






tikz-pgf






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Apr 28 '18 at 3:48







user11550

















asked Apr 28 '18 at 3:38









user11550user11550

2085




2085













  • Welcome to TeX.SE! The picture you are referring to has straight lines. So how precisely should the Pacman look like? Could you show what you have tried?

    – marmot
    Apr 28 '18 at 3:44













  • Certainly! I've tried the code above. I just can't get the curve right.

    – user11550
    Apr 28 '18 at 3:48



















  • Welcome to TeX.SE! The picture you are referring to has straight lines. So how precisely should the Pacman look like? Could you show what you have tried?

    – marmot
    Apr 28 '18 at 3:44













  • Certainly! I've tried the code above. I just can't get the curve right.

    – user11550
    Apr 28 '18 at 3:48

















Welcome to TeX.SE! The picture you are referring to has straight lines. So how precisely should the Pacman look like? Could you show what you have tried?

– marmot
Apr 28 '18 at 3:44







Welcome to TeX.SE! The picture you are referring to has straight lines. So how precisely should the Pacman look like? Could you show what you have tried?

– marmot
Apr 28 '18 at 3:44















Certainly! I've tried the code above. I just can't get the curve right.

– user11550
Apr 28 '18 at 3:48





Certainly! I've tried the code above. I just can't get the curve right.

– user11550
Apr 28 '18 at 3:48










9 Answers
9






active

oldest

votes


















11














edit:



consider Kpym comments let expanded one "paceman" to set of them with different orientation, size, rotation and colors....



enter image description here



documentclass[tikz, margin=3mm]{standalone}
usepackage{geometry}
usepackage{tikz}

begin{document}
begin{tikzpicture}%[scale=...]
draw[thick,fill=yellow]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,0.66) circle (1.5mm);
end{tikzpicture}quad
begin{tikzpicture}[xscale=-1]
draw[thick,fill=yellow]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);
end{tikzpicture}quad
begin{tikzpicture}[scale=-1]
draw[thick,fill=yellow]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);
end{tikzpicture}quad
begin{tikzpicture}[yscale=-1]
draw[thick,fill=yellow]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);
end{tikzpicture}quad
begin{tikzpicture}[scale=0.75,rotate=-45]
draw[thick,fill=yellow!50!orange]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);
end{tikzpicture}quad
begin{tikzpicture}[xscale=-0.75,yscale=0.75, rotate=45]
draw[thick,fill=orange]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);
end{tikzpicture}quad
begin{tikzpicture}[scale=-0.75, rotate=90]
draw[thick,fill=olive]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);
end{tikzpicture}
end{document}


size and orientation of "pacman" (as you can see) you can adopt to your wishes with scaling with scale=..., xscale=..., yscale=..., rotate=... in any combination.



edit (2):



meanwhile marmot exploit Kpym idea to draw "paceman" as pic in his comment below, so he spare some mine work [to copy provided solution to my answer] :-). another idea is to define "paceman" as newcommand and use it in document also out of tikzpicture environment:



 documentclass{article}
usepackage{geometry}
usepackage{tikz}

newcommandpacman[2]{tikz[baseline, #1]{%
draw[thick,fill=#2]
(0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
fill (0,2/3) circle (1.5mm);}
}
begin{document}
pacman{scale=1}{yellow}quad
pacman{xscale=-1}{yellow}quad
pacman{scale=-1}{yellow}quad
pacman{yscale=-1}{yellow}quad

begin{tikzpicture}
pacman{scale=0.75,rotate=-45}{yellow!50!orange}quad
pacman{xscale=-0.75,yscale=0.75, rotate=45}{orange}
end{tikzpicture}
end{document}


enter image description here






share|improve this answer





















  • 1





    For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

    – Kpym
    Apr 28 '18 at 5:22











  • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

    – user11550
    Apr 28 '18 at 5:32











  • @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

    – Kpym
    Apr 28 '18 at 7:21











  • @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

    – Zarko
    Apr 28 '18 at 9:11











  • @user11550, see edited answer.

    – Zarko
    Apr 28 '18 at 9:19



















39














documentclass[border = 5pt, tikz]{standalone}

usepackage{xcolor-material}

% from https://tex.stackexchange.com/questions/413389/how-to-make-a-simple-drawing-of-an-apple-using-only-the-tikz-library
usetikzlibrary{fit}
tikzset{%
apple/.pic={
fill [MaterialBrown] (-1/8,0)
arc (180:120:1 and 3/2) coordinate [pos=3/5] (@)-- ++(1/6,-1/7)
arc (120:180:5/4 and 3/2) -- cycle;
fill [MaterialLightGreen500] (0,-9/10)
.. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, -1)
.. controls ++(180:1/3) and ++(270:1/2) .. ( -1, 0)
.. controls ++( 90:1/3) and ++(180:1/3) .. (-1/2, 3/4)
.. controls ++( 0:1/8) and ++(135:1/8) .. ( 0, 4/7)
.. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
.. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
.. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
.. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
fill [MaterialLightGreen600] (0, 4/7)
.. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
.. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
.. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
.. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,-9/10);
fill [MaterialGreen500, shift={(@)}, rotate=-30]
(0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
fill [MaterialGreen700, shift={(@)}, rotate=-30]
(0,0) arc (315:225:3/4 and 3/5) -- cycle;
},
cherry/.pic={
foreach i in {1,2}{
tikzset{shift={(-1+i*3/4, -3/5+i/5)},scale=1/2, rotate=15-i*10}
fill [MaterialRed700] (0,19/20)
.. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, 1)
.. controls ++(180:1/3) and ++( 90:1/2) .. ( -1, 0)
.. controls ++(270:1/2) and ++(180:1/2) .. ( 0, -1)
.. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
.. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
.. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
fill [MaterialRed800] (0, -1)
.. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
.. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
.. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,19/20) -- cycle;
fill [MaterialRed900] (0,3/4) coordinate (@i)
ellipse [x radius=1/4, y radius=1/8];
}
fill [MaterialBrown]
(1/4,11/8) -- (3/8,11/8) coordinate (@)
.. controls ++(270:1/2) and ++(135:1/3) .. (@1)
.. controls ++(135:1/2) and ++(270:1/2) .. cycle;
fill [MaterialBrown]
(1/4,11/8) -- (3/8,11/8)
.. controls ++(315:1/2) and ++(45:1/2) .. (@2)
.. controls ++(60:1/2) and ++(315:1/2) .. cycle;
fill [MaterialGreen500, shift={(@)}, rotate=20]
(0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
fill [MaterialGreen700, shift={(@)}, rotate=20]
(0,0) arc (315:225:3/4 and 3/5) -- cycle;
}}

newcountnframes
nframes=80

begin{document}

foreach n in {0,...,nframes}{

begin{tikzpicture}
pgfmathsetmacro{x}{10.0 * n / nframes}
pgfmathsetmacro{angle}{5 + 25 * abs(sin(3 * 360 * (n / nframes)))}
clip (-1, -1.2) rectangle (10, 1.2);

% food
begin{scope}
clip (x, -1.2) rectangle (10, 1.2);
foreach i in {0,...,10} {

ifnumi=5 path (8, 0) pic[scale = 0.4] {apple};
else ifnumi=8 path (5, 0) pic[scale = 0.4] {cherry};
else fill[gray, opacity = 0.3] (i, 0) circle (0.2);
fi fi
}
end{scope}


% pacman
begin{scope}[xshift = x cm]
draw[thick,fill = yellow]
(0,0) -- ++ (angle:1cm) arc (angle:360-angle:1cm) -- cycle;
fill (0,0.66) circle (1.5mm);
end{scope}

end{tikzpicture}
}
end{document}


enter image description here





EDIT: Thanks to @UlrikeFischer for the suggestion :)



enter image description here



newcommand{interrupted}{%

pgfmathsetmacro{dx}{11.0 / 7.0}
foreach i/c in {0/gray,1/yellow,2/cyan,3/green,4/magenta,5/red,6/blue} {
fill[c] (i * dx - 1, -0.4) rectangle (i * dx + dx - 1, 1.2);
}
foreach i/c in {0/blue,1/black,2/magenta,3/black,4/cyan,5/black,6/white} {
fill[c] (i * dx - 1, -0.6) rectangle (i * dx + dx - 1, -0.4);
}

pgfmathsetmacro{dx}{11.0 / 6.0}
foreach i/c in {0/blue!40!black,1/white,2/blue,3/black,4/black!80,5/black} {
fill[c] (i * dx - 1, -1.2) rectangle (i * dx + dx - 1, -0.6);
}
node[white] at (5.5, 0) {textbf{No ducks were harmed in this test}}
}


And add this to the main loop



pgfmathsetmacro{switchl}{x > 4.0}
pgfmathsetmacro{switchr}{x < 6.0}
ifnumswitchl=1 ifnumswitchr=1
interrupted{};
fifi





share|improve this answer





















  • 7





    Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

    – Kpym
    Apr 28 '18 at 9:54






  • 5





    I was worried for a minute!

    – Paulo Cereda
    Apr 28 '18 at 11:15






  • 3





    You should prove that the duck was not harmed. It could reappear after the pacman ;-)

    – Ulrike Fischer
    Apr 28 '18 at 11:27






  • 1





    A very cool animation!

    – Dr. Manuel Kuehner
    Apr 28 '18 at 13:04






  • 5





    Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

    – user36296
    Apr 28 '18 at 13:58



















39














I think you misinterpret what the in and out syntax does. You may want to use arc.



documentclass[tikz,border=3.14mm]{standalone}
tikzset{
Pacman/.pic={
shadedraw[inner color=yellow,outer color=yellow!80!black,draw=black,thick]
(0,0) -- (40:2) arc(40:320:2) -- cycle;
fill (0,1) circle (0.3);
}
}

begin{document}
begin{tikzpicture}
pic {Pacman};
pic[xscale=-1] at (5,0) {Pacman};
end{tikzpicture}
end{document}


enter image description here



Anyway, here is a 3D version.



documentclass[tikz,border=3.14mm]{standalone}
tikzset{Pacman/.pic={
fill (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
to[out={-180+0.25*#1},in={1.75*#1},looseness=0.5] (1,0)
to[out={-1.75*#1},in={180-0.25*#1},looseness=0.5] ({-0.92*#1}:2)
to [out={-180+0.25*#1},in={-1.75*#1}] cycle;
shadedraw[ball color=yellow,thick]
(0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
arc({0.92*#1}:{360-0.92*#1}:2) to [out={-180+0.25*#1},in={-1.75*#1}]
cycle;
fill ({0.3-0.01*#1},1) circle (0.3);
}
}

begin{document}
begin{tikzpicture}
pic {Pacman=50};
pic[xscale=-1] at (5,0) {Pacman=20};
end{tikzpicture}
end{document}


enter image description here



EDIT: Added backwards facing Pacman and used pic and added 3D.



2nd EDIT: Inspired by samcarter, who got inspired by caverac: a 3D animation using this answer.



documentclass{article}

usepackage{animate}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
usepackage[active,tightpage]{preview}
makeatletter
def@anim@@newframe{@ifstar@anim@newframe@anim@newframe}
def@anim@newframe{end{preview}begin{preview}}
renewenvironment{animateinline}[2][]{%
letnewframe@anim@@newframe%
letmultiframe@anim@multiframe%
begin{preview}}{%
end{preview}}
makeatother
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
usepackage{tikz}
usepgfmodule{nonlineartransformations}
usetikzlibrary{shapes}
usetikzlibrary{patterns}
makeatletter
% from https://tex.stackexchange.com/q/56353/121799
newcommand{gettikzxy}[3]{%
tikz@scan@one@pointpgfutil@firstofone#1relax
globaledef#2{thepgf@x}%
globaledef#3{thepgf@y}%
}
% from the manual section 103.4.2
% pgf@x will contain the xout{radius} angle
% pgf@y will contain the distance pgfmathsincos@{pgf@sys@tonumberpgf@x}%
% pgfmathresultx is now the cosine of xout{radius} radius and
% pgfmathresulty is the sine of radius
% pgf@x=pgfmathresultxpgf@y%
% pgf@y=pgfmathresultypgf@y%
% what the thing in the pgf manually is probably doing it to express the x coordinate in pt
% then take the cos and sin of x/pt (i.e. if x=50pt then it will return cos(50))
% and multiply the outcome by a the y coordinate
% (x_new,y_new) = (y_old cos(x_old/pt), y_old sin(x_old/pt))
% now comes a slightly modified version
defmarmotransformation{% modified version of the manual 103.4.2 Installing Nonlinear Transformation
advancepgf@x by -xC% relative
advancepgf@y by -yC% coorinates
edefrelX{thepgf@x}%
edefrelY{thepgf@y}% Yes, there is a more elegant solution based on pgfpointadd
pgfmathsetmacro{relNx}{xN-xC}%
pgfmathsetmacro{relNy}{yN-yC}%
pgfmathsetmacro{angleN}{atan2(relNy,relNx)}%
pgfmathsetmacro{LeN}{veclen(relNx,relNy)}%
pgfmathsetmacro{myp}{(relX*relNx+relY*relNy)/(LeN*28.3465)}
pgfmathsetmacro{myo}{(((relY*relNx-relX*relNy))/(myp*LeN*(28.3465*pi/180)))+angleN)}
pgfpointadd{pgfqpoint{xC}{yC}}{pgfpointpolarxy{myo}{myp}}
}


begin{document}
begin{animateinline}[autoplay,loop]{2}
multiframe{21}{i=0+1}{pgfmathsetmacro{myangle}{60-5*abs(i-10)}
begin{tikzpicture}[ball color=red]
%pic[scale=2] at (-6.5,0) {Pacman=myangle};
begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
fill (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
to[out={-180+0.25*myangle},in={1.75*myangle},looseness=0.5] (1,0)
to[out={-1.75*myangle},in={180-0.25*myangle},looseness=0.5]
({-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}] cycle;
end{scope}
%
coordinate (C) at (0,3) {};
gettikzxy{(C)}{xC}{yC}
coordinate (N) at (0,0) {};
gettikzxy{(N)}{xN}{yN}
begin{scope}[transform shape nonlinear=true]
pgftransformnonlinear{marmotransformation}
shade[shading=ball,opacity=1] (0,0) circle (2);
end{scope}
draw[smooth,fill=black](-0.15,3) .. controls (-0.15,2.5) .. (0,2) to
(0.1,2) .. controls (-0.05,2.5) .. (-0.05,3) --cycle;
%
begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
shadedraw[ball color=yellow,thick]
(0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
arc({0.92*myangle}:{360-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}]
cycle;
fill ({0.3-0.01*myangle},1) circle (0.3);
end{scope}
path[use as bounding box](-8,-2) rectangle 4,2);
end{tikzpicture}
}
end{animateinline}
end{document}


enter image description here






share|improve this answer


























  • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

    – user11550
    Apr 28 '18 at 5:38






  • 1





    @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

    – Ignasi
    Apr 28 '18 at 7:47











  • @user11550 I added a Pacman facing in opposite direction.

    – marmot
    Apr 28 '18 at 11:09






  • 2





    This looks like it belongs on the fishing channel!

    – Steven B. Segletes
    Apr 30 '18 at 10:29











  • @StevenB.Segletes Done.

    – marmot
    Jul 31 '18 at 23:05



















19














A picture version just to impress David Carlisle ;)



documentclass[border=7pt]{standalone}
usepackage{color}
begin{document}
setlength{unitlength}{.5pt}
begin{picture}(200,200)(-100,-100)
qbezier(0,0)(43.5, 25)(87, 50)
qbezier(87, 50)(58, 100)(0, 100)
qbezier(0, 100)(-58, 100)(-87, 50)
qbezier(-87, 50)(-115, 0)(-87, -50)
qbezier(-87, -50)(-58, -100)(0, -100)
qbezier(0, -100)(58, -100)(87, -50)
qbezier(87, -50)(43.5, -25)(0, 0)
color{red}
put(0,67){circle*{30}}
end{picture}
end{document}


enter image description here






share|improve this answer
























  • well, you impress me too! (+1)

    – Zarko
    Apr 28 '18 at 9:28











  • And me too! :):):)

    – CarLaTeX
    Apr 28 '18 at 9:38






  • 11





    +1 strike against the tikz mafia:-)

    – David Carlisle
    Apr 28 '18 at 9:38











  • @DavidCarlisle the revolution is coming 50 years after May '68 ;)

    – Kpym
    Apr 28 '18 at 9:51



















15














An alternative solution with tkz-euclide, unfortunately the documentation is in French only, but there are many examples very easy to understand.



documentclass{article}
usepackage{tkz-euclide}
usetkzobj{all}

begin{document}
begin{tikzpicture}
tkzDefPoint(0,0){O}
tkzDefPoint(0,1){A}
tkzDrawSector[R,draw=black,thick,fill=yellow](O,2cm)(30,330)
tkzDrawCircle[R, fill=black](A,.3cm)
tkzDefPoint(4.5,0){O2}
tkzDefPoint(4.5,1){A2}
tkzDrawSector[R,draw=black,thick,fill=yellow](O2,2cm)(210,150)
tkzDrawCircle[R, fill=black](A2,.3cm)
end{tikzpicture}
end{document}


enter image description here






share|improve this answer
























  • nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

    – Zarko
    Apr 28 '18 at 9:21






  • 4





    @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

    – CarLaTeX
    Apr 28 '18 at 9:34



















6














Ascii verbatim version.



documentclass[preview]{standalone}
begin{document}
ttfamilytiny
begin{verbatim}


`..--:::::--..`
`-/+osssoo++++++++oosssso+/-`
-/osso/::-------------------::+osso/.
`:oyo+:-------------------------------:+syo:`
`:syo:----------------:/+++/-----------------/oyo-
.+yo:-----------------:ymNMMMNms:-----------------/sy/`
.oy+-------------------:mMMMMMMMMMd-------------------:oy+`
`oy+---------------------sMMMMMMMMMMM+---------------------oh/`
:ho-----------------------+MMMMMMMMMMN:----------------------:sy-
`oh:-------------------------omMMMMMMMm+-------------------------/h+
.hs----------------------------:+shhhs+----------------------------:hy
.do---------------------------------------------------------------:oys/`
.d+------------------------------------------------------------:/syo:`
`ho----------------------------------------------------------:+ys+-
oh--------------------------------------------------------/oyo:`
.N:----------------------------------------------------:+sy+-
ys--------------------------------------------------:oys/.
`N:-----------------------------------------------+syo-
/d--------------------------------------------:oys/.
sy-----------------------------------------/syo:
ys-------------------------------------:oyy+.
ys--------------------------------------oyy+.
sy-----------------------------------------/sys:`
/d--------------------------------------------:oyy+.
`N:-----------------------------------------------/syo:`
ys--------------------------------------------------:oys/.
.N:----------------------------------------------------:+syo-
oh--------------------------------------------------------/oys/.
`ho----------------------------------------------------------:+ss+-
.d+------------------------------------------------------------:/syo:`
.do---------------------------------------------------------------:oss+`
.hs----------------------------------------------------------------:hs
`oh:-------------------------------------------------------------/h+
:ho----------------------------------------------------------:sy-
`+h+-------------------------------------------------------oh/`
.oy+--------------------------------------------------:oy+`
.+yo/---------------------------------------------/sy/`
`:syo:---------------------------------------/oyo-
`:oys+:-------------------------------:+sso:`
-/osso+::-------------------:/+osso:.
`-/+ossssoo+++++++oosssso+:-`
`..--:::::--.``


end{verbatim}
end{document}


enter image description here






share|improve this answer































    5














    Code golfing version.



    documentclass[tikz,border=7pt]{standalone}
    begin{document}
    tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle(.15);}
    end{document}


    enter image description here






    share|improve this answer































      4














      Plain Metapost version:



      prologues := 3;
      outputtemplate := "%j%c.eps";
      beginfig(1);
      path P;
      P = origin -- subpath 1/2(1,15) of fullcircle scaled 42 -- cycle;
      fill P withcolor red+green; draw P;
      fill fullcircle scaled 7 shifted 14 up;
      endfig;
      end.


      enter image description here






      share|improve this answer

































        3














        A trivial solution with PSTricks.



        documentclass[pstricks]{standalone}
        begin{document}
        pspicture(6,6)
        pswedge[fillstyle=solid,fillcolor=yellow](3,3){3}{15}{345}
        qdisk(3.5,4.5){.5}
        endpspicture
        end{document}


        enter image description here






        share|improve this answer
























          Your Answer








          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "85"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f428967%2fpacman-circle-in-tikz%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          9 Answers
          9






          active

          oldest

          votes








          9 Answers
          9






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          11














          edit:



          consider Kpym comments let expanded one "paceman" to set of them with different orientation, size, rotation and colors....



          enter image description here



          documentclass[tikz, margin=3mm]{standalone}
          usepackage{geometry}
          usepackage{tikz}

          begin{document}
          begin{tikzpicture}%[scale=...]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[yscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=0.75,rotate=-45]
          draw[thick,fill=yellow!50!orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-0.75,yscale=0.75, rotate=45]
          draw[thick,fill=orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-0.75, rotate=90]
          draw[thick,fill=olive]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}
          end{document}


          size and orientation of "pacman" (as you can see) you can adopt to your wishes with scaling with scale=..., xscale=..., yscale=..., rotate=... in any combination.



          edit (2):



          meanwhile marmot exploit Kpym idea to draw "paceman" as pic in his comment below, so he spare some mine work [to copy provided solution to my answer] :-). another idea is to define "paceman" as newcommand and use it in document also out of tikzpicture environment:



           documentclass{article}
          usepackage{geometry}
          usepackage{tikz}

          newcommandpacman[2]{tikz[baseline, #1]{%
          draw[thick,fill=#2]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);}
          }
          begin{document}
          pacman{scale=1}{yellow}quad
          pacman{xscale=-1}{yellow}quad
          pacman{scale=-1}{yellow}quad
          pacman{yscale=-1}{yellow}quad

          begin{tikzpicture}
          pacman{scale=0.75,rotate=-45}{yellow!50!orange}quad
          pacman{xscale=-0.75,yscale=0.75, rotate=45}{orange}
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer





















          • 1





            For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

            – Kpym
            Apr 28 '18 at 5:22











          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:32











          • @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

            – Kpym
            Apr 28 '18 at 7:21











          • @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

            – Zarko
            Apr 28 '18 at 9:11











          • @user11550, see edited answer.

            – Zarko
            Apr 28 '18 at 9:19
















          11














          edit:



          consider Kpym comments let expanded one "paceman" to set of them with different orientation, size, rotation and colors....



          enter image description here



          documentclass[tikz, margin=3mm]{standalone}
          usepackage{geometry}
          usepackage{tikz}

          begin{document}
          begin{tikzpicture}%[scale=...]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[yscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=0.75,rotate=-45]
          draw[thick,fill=yellow!50!orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-0.75,yscale=0.75, rotate=45]
          draw[thick,fill=orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-0.75, rotate=90]
          draw[thick,fill=olive]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}
          end{document}


          size and orientation of "pacman" (as you can see) you can adopt to your wishes with scaling with scale=..., xscale=..., yscale=..., rotate=... in any combination.



          edit (2):



          meanwhile marmot exploit Kpym idea to draw "paceman" as pic in his comment below, so he spare some mine work [to copy provided solution to my answer] :-). another idea is to define "paceman" as newcommand and use it in document also out of tikzpicture environment:



           documentclass{article}
          usepackage{geometry}
          usepackage{tikz}

          newcommandpacman[2]{tikz[baseline, #1]{%
          draw[thick,fill=#2]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);}
          }
          begin{document}
          pacman{scale=1}{yellow}quad
          pacman{xscale=-1}{yellow}quad
          pacman{scale=-1}{yellow}quad
          pacman{yscale=-1}{yellow}quad

          begin{tikzpicture}
          pacman{scale=0.75,rotate=-45}{yellow!50!orange}quad
          pacman{xscale=-0.75,yscale=0.75, rotate=45}{orange}
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer





















          • 1





            For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

            – Kpym
            Apr 28 '18 at 5:22











          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:32











          • @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

            – Kpym
            Apr 28 '18 at 7:21











          • @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

            – Zarko
            Apr 28 '18 at 9:11











          • @user11550, see edited answer.

            – Zarko
            Apr 28 '18 at 9:19














          11












          11








          11







          edit:



          consider Kpym comments let expanded one "paceman" to set of them with different orientation, size, rotation and colors....



          enter image description here



          documentclass[tikz, margin=3mm]{standalone}
          usepackage{geometry}
          usepackage{tikz}

          begin{document}
          begin{tikzpicture}%[scale=...]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[yscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=0.75,rotate=-45]
          draw[thick,fill=yellow!50!orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-0.75,yscale=0.75, rotate=45]
          draw[thick,fill=orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-0.75, rotate=90]
          draw[thick,fill=olive]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}
          end{document}


          size and orientation of "pacman" (as you can see) you can adopt to your wishes with scaling with scale=..., xscale=..., yscale=..., rotate=... in any combination.



          edit (2):



          meanwhile marmot exploit Kpym idea to draw "paceman" as pic in his comment below, so he spare some mine work [to copy provided solution to my answer] :-). another idea is to define "paceman" as newcommand and use it in document also out of tikzpicture environment:



           documentclass{article}
          usepackage{geometry}
          usepackage{tikz}

          newcommandpacman[2]{tikz[baseline, #1]{%
          draw[thick,fill=#2]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);}
          }
          begin{document}
          pacman{scale=1}{yellow}quad
          pacman{xscale=-1}{yellow}quad
          pacman{scale=-1}{yellow}quad
          pacman{yscale=-1}{yellow}quad

          begin{tikzpicture}
          pacman{scale=0.75,rotate=-45}{yellow!50!orange}quad
          pacman{xscale=-0.75,yscale=0.75, rotate=45}{orange}
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer















          edit:



          consider Kpym comments let expanded one "paceman" to set of them with different orientation, size, rotation and colors....



          enter image description here



          documentclass[tikz, margin=3mm]{standalone}
          usepackage{geometry}
          usepackage{tikz}

          begin{document}
          begin{tikzpicture}%[scale=...]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[yscale=-1]
          draw[thick,fill=yellow]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=0.75,rotate=-45]
          draw[thick,fill=yellow!50!orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[xscale=-0.75,yscale=0.75, rotate=45]
          draw[thick,fill=orange]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}quad
          begin{tikzpicture}[scale=-0.75, rotate=90]
          draw[thick,fill=olive]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);
          end{tikzpicture}
          end{document}


          size and orientation of "pacman" (as you can see) you can adopt to your wishes with scaling with scale=..., xscale=..., yscale=..., rotate=... in any combination.



          edit (2):



          meanwhile marmot exploit Kpym idea to draw "paceman" as pic in his comment below, so he spare some mine work [to copy provided solution to my answer] :-). another idea is to define "paceman" as newcommand and use it in document also out of tikzpicture environment:



           documentclass{article}
          usepackage{geometry}
          usepackage{tikz}

          newcommandpacman[2]{tikz[baseline, #1]{%
          draw[thick,fill=#2]
          (0,0) -- (30:1cm) arc (30:330:1cm) -- cycle;
          fill (0,2/3) circle (1.5mm);}
          }
          begin{document}
          pacman{scale=1}{yellow}quad
          pacman{xscale=-1}{yellow}quad
          pacman{scale=-1}{yellow}quad
          pacman{yscale=-1}{yellow}quad

          begin{tikzpicture}
          pacman{scale=0.75,rotate=-45}{yellow!50!orange}quad
          pacman{xscale=-0.75,yscale=0.75, rotate=45}{orange}
          end{tikzpicture}
          end{document}


          enter image description here







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 28 '18 at 11:47

























          answered Apr 28 '18 at 3:50









          ZarkoZarko

          129k868169




          129k868169








          • 1





            For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

            – Kpym
            Apr 28 '18 at 5:22











          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:32











          • @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

            – Kpym
            Apr 28 '18 at 7:21











          • @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

            – Zarko
            Apr 28 '18 at 9:11











          • @user11550, see edited answer.

            – Zarko
            Apr 28 '18 at 9:19














          • 1





            For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

            – Kpym
            Apr 28 '18 at 5:22











          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:32











          • @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

            – Kpym
            Apr 28 '18 at 7:21











          • @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

            – Zarko
            Apr 28 '18 at 9:11











          • @user11550, see edited answer.

            – Zarko
            Apr 28 '18 at 9:19








          1




          1





          For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

          – Kpym
          Apr 28 '18 at 5:22





          For code golfing tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle (.15);} your solution is ;)

          – Kpym
          Apr 28 '18 at 5:22













          Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

          – user11550
          Apr 28 '18 at 5:32





          Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 150:210 and 210:150, but neither works. What should I do?

          – user11550
          Apr 28 '18 at 5:32













          @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

          – Kpym
          Apr 28 '18 at 7:21





          @user11550 you can simply add [yscale=-1] to obtain the opposite direction. And if you want to turn it [rotate=...]. Both can be combined like this [yscale=-1,rotate=...]

          – Kpym
          Apr 28 '18 at 7:21













          @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

          – Zarko
          Apr 28 '18 at 9:11





          @Kpym, thank you very much for all suggestions! i consider them in edited answer. thank you again.

          – Zarko
          Apr 28 '18 at 9:11













          @user11550, see edited answer.

          – Zarko
          Apr 28 '18 at 9:19





          @user11550, see edited answer.

          – Zarko
          Apr 28 '18 at 9:19











          39














          documentclass[border = 5pt, tikz]{standalone}

          usepackage{xcolor-material}

          % from https://tex.stackexchange.com/questions/413389/how-to-make-a-simple-drawing-of-an-apple-using-only-the-tikz-library
          usetikzlibrary{fit}
          tikzset{%
          apple/.pic={
          fill [MaterialBrown] (-1/8,0)
          arc (180:120:1 and 3/2) coordinate [pos=3/5] (@)-- ++(1/6,-1/7)
          arc (120:180:5/4 and 3/2) -- cycle;
          fill [MaterialLightGreen500] (0,-9/10)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, -1)
          .. controls ++(180:1/3) and ++(270:1/2) .. ( -1, 0)
          .. controls ++( 90:1/3) and ++(180:1/3) .. (-1/2, 3/4)
          .. controls ++( 0:1/8) and ++(135:1/8) .. ( 0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialLightGreen600] (0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,-9/10);
          fill [MaterialGreen500, shift={(@)}, rotate=-30]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=-30]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          },
          cherry/.pic={
          foreach i in {1,2}{
          tikzset{shift={(-1+i*3/4, -3/5+i/5)},scale=1/2, rotate=15-i*10}
          fill [MaterialRed700] (0,19/20)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, 1)
          .. controls ++(180:1/3) and ++( 90:1/2) .. ( -1, 0)
          .. controls ++(270:1/2) and ++(180:1/2) .. ( 0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialRed800] (0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,19/20) -- cycle;
          fill [MaterialRed900] (0,3/4) coordinate (@i)
          ellipse [x radius=1/4, y radius=1/8];
          }
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8) coordinate (@)
          .. controls ++(270:1/2) and ++(135:1/3) .. (@1)
          .. controls ++(135:1/2) and ++(270:1/2) .. cycle;
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8)
          .. controls ++(315:1/2) and ++(45:1/2) .. (@2)
          .. controls ++(60:1/2) and ++(315:1/2) .. cycle;
          fill [MaterialGreen500, shift={(@)}, rotate=20]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=20]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          }}

          newcountnframes
          nframes=80

          begin{document}

          foreach n in {0,...,nframes}{

          begin{tikzpicture}
          pgfmathsetmacro{x}{10.0 * n / nframes}
          pgfmathsetmacro{angle}{5 + 25 * abs(sin(3 * 360 * (n / nframes)))}
          clip (-1, -1.2) rectangle (10, 1.2);

          % food
          begin{scope}
          clip (x, -1.2) rectangle (10, 1.2);
          foreach i in {0,...,10} {

          ifnumi=5 path (8, 0) pic[scale = 0.4] {apple};
          else ifnumi=8 path (5, 0) pic[scale = 0.4] {cherry};
          else fill[gray, opacity = 0.3] (i, 0) circle (0.2);
          fi fi
          }
          end{scope}


          % pacman
          begin{scope}[xshift = x cm]
          draw[thick,fill = yellow]
          (0,0) -- ++ (angle:1cm) arc (angle:360-angle:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{scope}

          end{tikzpicture}
          }
          end{document}


          enter image description here





          EDIT: Thanks to @UlrikeFischer for the suggestion :)



          enter image description here



          newcommand{interrupted}{%

          pgfmathsetmacro{dx}{11.0 / 7.0}
          foreach i/c in {0/gray,1/yellow,2/cyan,3/green,4/magenta,5/red,6/blue} {
          fill[c] (i * dx - 1, -0.4) rectangle (i * dx + dx - 1, 1.2);
          }
          foreach i/c in {0/blue,1/black,2/magenta,3/black,4/cyan,5/black,6/white} {
          fill[c] (i * dx - 1, -0.6) rectangle (i * dx + dx - 1, -0.4);
          }

          pgfmathsetmacro{dx}{11.0 / 6.0}
          foreach i/c in {0/blue!40!black,1/white,2/blue,3/black,4/black!80,5/black} {
          fill[c] (i * dx - 1, -1.2) rectangle (i * dx + dx - 1, -0.6);
          }
          node[white] at (5.5, 0) {textbf{No ducks were harmed in this test}}
          }


          And add this to the main loop



          pgfmathsetmacro{switchl}{x > 4.0}
          pgfmathsetmacro{switchr}{x < 6.0}
          ifnumswitchl=1 ifnumswitchr=1
          interrupted{};
          fifi





          share|improve this answer





















          • 7





            Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

            – Kpym
            Apr 28 '18 at 9:54






          • 5





            I was worried for a minute!

            – Paulo Cereda
            Apr 28 '18 at 11:15






          • 3





            You should prove that the duck was not harmed. It could reappear after the pacman ;-)

            – Ulrike Fischer
            Apr 28 '18 at 11:27






          • 1





            A very cool animation!

            – Dr. Manuel Kuehner
            Apr 28 '18 at 13:04






          • 5





            Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

            – user36296
            Apr 28 '18 at 13:58
















          39














          documentclass[border = 5pt, tikz]{standalone}

          usepackage{xcolor-material}

          % from https://tex.stackexchange.com/questions/413389/how-to-make-a-simple-drawing-of-an-apple-using-only-the-tikz-library
          usetikzlibrary{fit}
          tikzset{%
          apple/.pic={
          fill [MaterialBrown] (-1/8,0)
          arc (180:120:1 and 3/2) coordinate [pos=3/5] (@)-- ++(1/6,-1/7)
          arc (120:180:5/4 and 3/2) -- cycle;
          fill [MaterialLightGreen500] (0,-9/10)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, -1)
          .. controls ++(180:1/3) and ++(270:1/2) .. ( -1, 0)
          .. controls ++( 90:1/3) and ++(180:1/3) .. (-1/2, 3/4)
          .. controls ++( 0:1/8) and ++(135:1/8) .. ( 0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialLightGreen600] (0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,-9/10);
          fill [MaterialGreen500, shift={(@)}, rotate=-30]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=-30]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          },
          cherry/.pic={
          foreach i in {1,2}{
          tikzset{shift={(-1+i*3/4, -3/5+i/5)},scale=1/2, rotate=15-i*10}
          fill [MaterialRed700] (0,19/20)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, 1)
          .. controls ++(180:1/3) and ++( 90:1/2) .. ( -1, 0)
          .. controls ++(270:1/2) and ++(180:1/2) .. ( 0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialRed800] (0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,19/20) -- cycle;
          fill [MaterialRed900] (0,3/4) coordinate (@i)
          ellipse [x radius=1/4, y radius=1/8];
          }
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8) coordinate (@)
          .. controls ++(270:1/2) and ++(135:1/3) .. (@1)
          .. controls ++(135:1/2) and ++(270:1/2) .. cycle;
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8)
          .. controls ++(315:1/2) and ++(45:1/2) .. (@2)
          .. controls ++(60:1/2) and ++(315:1/2) .. cycle;
          fill [MaterialGreen500, shift={(@)}, rotate=20]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=20]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          }}

          newcountnframes
          nframes=80

          begin{document}

          foreach n in {0,...,nframes}{

          begin{tikzpicture}
          pgfmathsetmacro{x}{10.0 * n / nframes}
          pgfmathsetmacro{angle}{5 + 25 * abs(sin(3 * 360 * (n / nframes)))}
          clip (-1, -1.2) rectangle (10, 1.2);

          % food
          begin{scope}
          clip (x, -1.2) rectangle (10, 1.2);
          foreach i in {0,...,10} {

          ifnumi=5 path (8, 0) pic[scale = 0.4] {apple};
          else ifnumi=8 path (5, 0) pic[scale = 0.4] {cherry};
          else fill[gray, opacity = 0.3] (i, 0) circle (0.2);
          fi fi
          }
          end{scope}


          % pacman
          begin{scope}[xshift = x cm]
          draw[thick,fill = yellow]
          (0,0) -- ++ (angle:1cm) arc (angle:360-angle:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{scope}

          end{tikzpicture}
          }
          end{document}


          enter image description here





          EDIT: Thanks to @UlrikeFischer for the suggestion :)



          enter image description here



          newcommand{interrupted}{%

          pgfmathsetmacro{dx}{11.0 / 7.0}
          foreach i/c in {0/gray,1/yellow,2/cyan,3/green,4/magenta,5/red,6/blue} {
          fill[c] (i * dx - 1, -0.4) rectangle (i * dx + dx - 1, 1.2);
          }
          foreach i/c in {0/blue,1/black,2/magenta,3/black,4/cyan,5/black,6/white} {
          fill[c] (i * dx - 1, -0.6) rectangle (i * dx + dx - 1, -0.4);
          }

          pgfmathsetmacro{dx}{11.0 / 6.0}
          foreach i/c in {0/blue!40!black,1/white,2/blue,3/black,4/black!80,5/black} {
          fill[c] (i * dx - 1, -1.2) rectangle (i * dx + dx - 1, -0.6);
          }
          node[white] at (5.5, 0) {textbf{No ducks were harmed in this test}}
          }


          And add this to the main loop



          pgfmathsetmacro{switchl}{x > 4.0}
          pgfmathsetmacro{switchr}{x < 6.0}
          ifnumswitchl=1 ifnumswitchr=1
          interrupted{};
          fifi





          share|improve this answer





















          • 7





            Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

            – Kpym
            Apr 28 '18 at 9:54






          • 5





            I was worried for a minute!

            – Paulo Cereda
            Apr 28 '18 at 11:15






          • 3





            You should prove that the duck was not harmed. It could reappear after the pacman ;-)

            – Ulrike Fischer
            Apr 28 '18 at 11:27






          • 1





            A very cool animation!

            – Dr. Manuel Kuehner
            Apr 28 '18 at 13:04






          • 5





            Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

            – user36296
            Apr 28 '18 at 13:58














          39












          39








          39







          documentclass[border = 5pt, tikz]{standalone}

          usepackage{xcolor-material}

          % from https://tex.stackexchange.com/questions/413389/how-to-make-a-simple-drawing-of-an-apple-using-only-the-tikz-library
          usetikzlibrary{fit}
          tikzset{%
          apple/.pic={
          fill [MaterialBrown] (-1/8,0)
          arc (180:120:1 and 3/2) coordinate [pos=3/5] (@)-- ++(1/6,-1/7)
          arc (120:180:5/4 and 3/2) -- cycle;
          fill [MaterialLightGreen500] (0,-9/10)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, -1)
          .. controls ++(180:1/3) and ++(270:1/2) .. ( -1, 0)
          .. controls ++( 90:1/3) and ++(180:1/3) .. (-1/2, 3/4)
          .. controls ++( 0:1/8) and ++(135:1/8) .. ( 0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialLightGreen600] (0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,-9/10);
          fill [MaterialGreen500, shift={(@)}, rotate=-30]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=-30]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          },
          cherry/.pic={
          foreach i in {1,2}{
          tikzset{shift={(-1+i*3/4, -3/5+i/5)},scale=1/2, rotate=15-i*10}
          fill [MaterialRed700] (0,19/20)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, 1)
          .. controls ++(180:1/3) and ++( 90:1/2) .. ( -1, 0)
          .. controls ++(270:1/2) and ++(180:1/2) .. ( 0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialRed800] (0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,19/20) -- cycle;
          fill [MaterialRed900] (0,3/4) coordinate (@i)
          ellipse [x radius=1/4, y radius=1/8];
          }
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8) coordinate (@)
          .. controls ++(270:1/2) and ++(135:1/3) .. (@1)
          .. controls ++(135:1/2) and ++(270:1/2) .. cycle;
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8)
          .. controls ++(315:1/2) and ++(45:1/2) .. (@2)
          .. controls ++(60:1/2) and ++(315:1/2) .. cycle;
          fill [MaterialGreen500, shift={(@)}, rotate=20]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=20]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          }}

          newcountnframes
          nframes=80

          begin{document}

          foreach n in {0,...,nframes}{

          begin{tikzpicture}
          pgfmathsetmacro{x}{10.0 * n / nframes}
          pgfmathsetmacro{angle}{5 + 25 * abs(sin(3 * 360 * (n / nframes)))}
          clip (-1, -1.2) rectangle (10, 1.2);

          % food
          begin{scope}
          clip (x, -1.2) rectangle (10, 1.2);
          foreach i in {0,...,10} {

          ifnumi=5 path (8, 0) pic[scale = 0.4] {apple};
          else ifnumi=8 path (5, 0) pic[scale = 0.4] {cherry};
          else fill[gray, opacity = 0.3] (i, 0) circle (0.2);
          fi fi
          }
          end{scope}


          % pacman
          begin{scope}[xshift = x cm]
          draw[thick,fill = yellow]
          (0,0) -- ++ (angle:1cm) arc (angle:360-angle:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{scope}

          end{tikzpicture}
          }
          end{document}


          enter image description here





          EDIT: Thanks to @UlrikeFischer for the suggestion :)



          enter image description here



          newcommand{interrupted}{%

          pgfmathsetmacro{dx}{11.0 / 7.0}
          foreach i/c in {0/gray,1/yellow,2/cyan,3/green,4/magenta,5/red,6/blue} {
          fill[c] (i * dx - 1, -0.4) rectangle (i * dx + dx - 1, 1.2);
          }
          foreach i/c in {0/blue,1/black,2/magenta,3/black,4/cyan,5/black,6/white} {
          fill[c] (i * dx - 1, -0.6) rectangle (i * dx + dx - 1, -0.4);
          }

          pgfmathsetmacro{dx}{11.0 / 6.0}
          foreach i/c in {0/blue!40!black,1/white,2/blue,3/black,4/black!80,5/black} {
          fill[c] (i * dx - 1, -1.2) rectangle (i * dx + dx - 1, -0.6);
          }
          node[white] at (5.5, 0) {textbf{No ducks were harmed in this test}}
          }


          And add this to the main loop



          pgfmathsetmacro{switchl}{x > 4.0}
          pgfmathsetmacro{switchr}{x < 6.0}
          ifnumswitchl=1 ifnumswitchr=1
          interrupted{};
          fifi





          share|improve this answer















          documentclass[border = 5pt, tikz]{standalone}

          usepackage{xcolor-material}

          % from https://tex.stackexchange.com/questions/413389/how-to-make-a-simple-drawing-of-an-apple-using-only-the-tikz-library
          usetikzlibrary{fit}
          tikzset{%
          apple/.pic={
          fill [MaterialBrown] (-1/8,0)
          arc (180:120:1 and 3/2) coordinate [pos=3/5] (@)-- ++(1/6,-1/7)
          arc (120:180:5/4 and 3/2) -- cycle;
          fill [MaterialLightGreen500] (0,-9/10)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, -1)
          .. controls ++(180:1/3) and ++(270:1/2) .. ( -1, 0)
          .. controls ++( 90:1/3) and ++(180:1/3) .. (-1/2, 3/4)
          .. controls ++( 0:1/8) and ++(135:1/8) .. ( 0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialLightGreen600] (0, 4/7)
          .. controls ++( 45:1/8) and ++(180:1/8) .. ( 1/2, 3/4)
          .. controls ++( 0:1/3) and ++( 90:1/3) .. ( 1, 0)
          .. controls ++(270:1/2) and ++( 0:1/3) .. ( 1/3, -1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,-9/10);
          fill [MaterialGreen500, shift={(@)}, rotate=-30]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=-30]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          },
          cherry/.pic={
          foreach i in {1,2}{
          tikzset{shift={(-1+i*3/4, -3/5+i/5)},scale=1/2, rotate=15-i*10}
          fill [MaterialRed700] (0,19/20)
          .. controls ++(180:1/8) and ++( 0:1/4) .. (-1/3, 1)
          .. controls ++(180:1/3) and ++( 90:1/2) .. ( -1, 0)
          .. controls ++(270:1/2) and ++(180:1/2) .. ( 0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. cycle;
          fill [MaterialRed800] (0, -1)
          .. controls ++( 0:1/2) and ++(270:1/2) .. ( 1, 0)
          .. controls ++( 90:1/2) and ++( 0:1/3) .. ( 1/3, 1)
          .. controls ++(180:1/4) and ++( 0:1/8) .. ( 0,19/20) -- cycle;
          fill [MaterialRed900] (0,3/4) coordinate (@i)
          ellipse [x radius=1/4, y radius=1/8];
          }
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8) coordinate (@)
          .. controls ++(270:1/2) and ++(135:1/3) .. (@1)
          .. controls ++(135:1/2) and ++(270:1/2) .. cycle;
          fill [MaterialBrown]
          (1/4,11/8) -- (3/8,11/8)
          .. controls ++(315:1/2) and ++(45:1/2) .. (@2)
          .. controls ++(60:1/2) and ++(315:1/2) .. cycle;
          fill [MaterialGreen500, shift={(@)}, rotate=20]
          (0,0) arc (45:135:3/4 and 3/5) arc (225:315:3/4 and 3/5);
          fill [MaterialGreen700, shift={(@)}, rotate=20]
          (0,0) arc (315:225:3/4 and 3/5) -- cycle;
          }}

          newcountnframes
          nframes=80

          begin{document}

          foreach n in {0,...,nframes}{

          begin{tikzpicture}
          pgfmathsetmacro{x}{10.0 * n / nframes}
          pgfmathsetmacro{angle}{5 + 25 * abs(sin(3 * 360 * (n / nframes)))}
          clip (-1, -1.2) rectangle (10, 1.2);

          % food
          begin{scope}
          clip (x, -1.2) rectangle (10, 1.2);
          foreach i in {0,...,10} {

          ifnumi=5 path (8, 0) pic[scale = 0.4] {apple};
          else ifnumi=8 path (5, 0) pic[scale = 0.4] {cherry};
          else fill[gray, opacity = 0.3] (i, 0) circle (0.2);
          fi fi
          }
          end{scope}


          % pacman
          begin{scope}[xshift = x cm]
          draw[thick,fill = yellow]
          (0,0) -- ++ (angle:1cm) arc (angle:360-angle:1cm) -- cycle;
          fill (0,0.66) circle (1.5mm);
          end{scope}

          end{tikzpicture}
          }
          end{document}


          enter image description here





          EDIT: Thanks to @UlrikeFischer for the suggestion :)



          enter image description here



          newcommand{interrupted}{%

          pgfmathsetmacro{dx}{11.0 / 7.0}
          foreach i/c in {0/gray,1/yellow,2/cyan,3/green,4/magenta,5/red,6/blue} {
          fill[c] (i * dx - 1, -0.4) rectangle (i * dx + dx - 1, 1.2);
          }
          foreach i/c in {0/blue,1/black,2/magenta,3/black,4/cyan,5/black,6/white} {
          fill[c] (i * dx - 1, -0.6) rectangle (i * dx + dx - 1, -0.4);
          }

          pgfmathsetmacro{dx}{11.0 / 6.0}
          foreach i/c in {0/blue!40!black,1/white,2/blue,3/black,4/black!80,5/black} {
          fill[c] (i * dx - 1, -1.2) rectangle (i * dx + dx - 1, -0.6);
          }
          node[white] at (5.5, 0) {textbf{No ducks were harmed in this test}}
          }


          And add this to the main loop



          pgfmathsetmacro{switchl}{x > 4.0}
          pgfmathsetmacro{switchr}{x < 6.0}
          ifnumswitchl=1 ifnumswitchr=1
          interrupted{};
          fifi






          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 28 '18 at 11:07

























          answered Apr 28 '18 at 9:46









          caveraccaverac

          6,6771827




          6,6771827








          • 7





            Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

            – Kpym
            Apr 28 '18 at 9:54






          • 5





            I was worried for a minute!

            – Paulo Cereda
            Apr 28 '18 at 11:15






          • 3





            You should prove that the duck was not harmed. It could reappear after the pacman ;-)

            – Ulrike Fischer
            Apr 28 '18 at 11:27






          • 1





            A very cool animation!

            – Dr. Manuel Kuehner
            Apr 28 '18 at 13:04






          • 5





            Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

            – user36296
            Apr 28 '18 at 13:58














          • 7





            Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

            – Kpym
            Apr 28 '18 at 9:54






          • 5





            I was worried for a minute!

            – Paulo Cereda
            Apr 28 '18 at 11:15






          • 3





            You should prove that the duck was not harmed. It could reappear after the pacman ;-)

            – Ulrike Fischer
            Apr 28 '18 at 11:27






          • 1





            A very cool animation!

            – Dr. Manuel Kuehner
            Apr 28 '18 at 13:04






          • 5





            Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

            – user36296
            Apr 28 '18 at 13:58








          7




          7





          Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

          – Kpym
          Apr 28 '18 at 9:54





          Nice. Next step : integrate script version in a way that we can play Packman in PDF ;)

          – Kpym
          Apr 28 '18 at 9:54




          5




          5





          I was worried for a minute!

          – Paulo Cereda
          Apr 28 '18 at 11:15





          I was worried for a minute!

          – Paulo Cereda
          Apr 28 '18 at 11:15




          3




          3





          You should prove that the duck was not harmed. It could reappear after the pacman ;-)

          – Ulrike Fischer
          Apr 28 '18 at 11:27





          You should prove that the duck was not harmed. It could reappear after the pacman ;-)

          – Ulrike Fischer
          Apr 28 '18 at 11:27




          1




          1





          A very cool animation!

          – Dr. Manuel Kuehner
          Apr 28 '18 at 13:04





          A very cool animation!

          – Dr. Manuel Kuehner
          Apr 28 '18 at 13:04




          5




          5





          Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

          – user36296
          Apr 28 '18 at 13:58





          Great answer! I created a version with reverted roles: i.stack.imgur.com/gImlU.gif

          – user36296
          Apr 28 '18 at 13:58











          39














          I think you misinterpret what the in and out syntax does. You may want to use arc.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{
          Pacman/.pic={
          shadedraw[inner color=yellow,outer color=yellow!80!black,draw=black,thick]
          (0,0) -- (40:2) arc(40:320:2) -- cycle;
          fill (0,1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman};
          pic[xscale=-1] at (5,0) {Pacman};
          end{tikzpicture}
          end{document}


          enter image description here



          Anyway, here is a 3D version.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{Pacman/.pic={
          fill (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          to[out={-180+0.25*#1},in={1.75*#1},looseness=0.5] (1,0)
          to[out={-1.75*#1},in={180-0.25*#1},looseness=0.5] ({-0.92*#1}:2)
          to [out={-180+0.25*#1},in={-1.75*#1}] cycle;
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          arc({0.92*#1}:{360-0.92*#1}:2) to [out={-180+0.25*#1},in={-1.75*#1}]
          cycle;
          fill ({0.3-0.01*#1},1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman=50};
          pic[xscale=-1] at (5,0) {Pacman=20};
          end{tikzpicture}
          end{document}


          enter image description here



          EDIT: Added backwards facing Pacman and used pic and added 3D.



          2nd EDIT: Inspired by samcarter, who got inspired by caverac: a 3D animation using this answer.



          documentclass{article}

          usepackage{animate}

          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage[active,tightpage]{preview}
          makeatletter
          def@anim@@newframe{@ifstar@anim@newframe@anim@newframe}
          def@anim@newframe{end{preview}begin{preview}}
          renewenvironment{animateinline}[2][]{%
          letnewframe@anim@@newframe%
          letmultiframe@anim@multiframe%
          begin{preview}}{%
          end{preview}}
          makeatother
          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage{tikz}
          usepgfmodule{nonlineartransformations}
          usetikzlibrary{shapes}
          usetikzlibrary{patterns}
          makeatletter
          % from https://tex.stackexchange.com/q/56353/121799
          newcommand{gettikzxy}[3]{%
          tikz@scan@one@pointpgfutil@firstofone#1relax
          globaledef#2{thepgf@x}%
          globaledef#3{thepgf@y}%
          }
          % from the manual section 103.4.2
          % pgf@x will contain the xout{radius} angle
          % pgf@y will contain the distance pgfmathsincos@{pgf@sys@tonumberpgf@x}%
          % pgfmathresultx is now the cosine of xout{radius} radius and
          % pgfmathresulty is the sine of radius
          % pgf@x=pgfmathresultxpgf@y%
          % pgf@y=pgfmathresultypgf@y%
          % what the thing in the pgf manually is probably doing it to express the x coordinate in pt
          % then take the cos and sin of x/pt (i.e. if x=50pt then it will return cos(50))
          % and multiply the outcome by a the y coordinate
          % (x_new,y_new) = (y_old cos(x_old/pt), y_old sin(x_old/pt))
          % now comes a slightly modified version
          defmarmotransformation{% modified version of the manual 103.4.2 Installing Nonlinear Transformation
          advancepgf@x by -xC% relative
          advancepgf@y by -yC% coorinates
          edefrelX{thepgf@x}%
          edefrelY{thepgf@y}% Yes, there is a more elegant solution based on pgfpointadd
          pgfmathsetmacro{relNx}{xN-xC}%
          pgfmathsetmacro{relNy}{yN-yC}%
          pgfmathsetmacro{angleN}{atan2(relNy,relNx)}%
          pgfmathsetmacro{LeN}{veclen(relNx,relNy)}%
          pgfmathsetmacro{myp}{(relX*relNx+relY*relNy)/(LeN*28.3465)}
          pgfmathsetmacro{myo}{(((relY*relNx-relX*relNy))/(myp*LeN*(28.3465*pi/180)))+angleN)}
          pgfpointadd{pgfqpoint{xC}{yC}}{pgfpointpolarxy{myo}{myp}}
          }


          begin{document}
          begin{animateinline}[autoplay,loop]{2}
          multiframe{21}{i=0+1}{pgfmathsetmacro{myangle}{60-5*abs(i-10)}
          begin{tikzpicture}[ball color=red]
          %pic[scale=2] at (-6.5,0) {Pacman=myangle};
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          fill (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          to[out={-180+0.25*myangle},in={1.75*myangle},looseness=0.5] (1,0)
          to[out={-1.75*myangle},in={180-0.25*myangle},looseness=0.5]
          ({-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}] cycle;
          end{scope}
          %
          coordinate (C) at (0,3) {};
          gettikzxy{(C)}{xC}{yC}
          coordinate (N) at (0,0) {};
          gettikzxy{(N)}{xN}{yN}
          begin{scope}[transform shape nonlinear=true]
          pgftransformnonlinear{marmotransformation}
          shade[shading=ball,opacity=1] (0,0) circle (2);
          end{scope}
          draw[smooth,fill=black](-0.15,3) .. controls (-0.15,2.5) .. (0,2) to
          (0.1,2) .. controls (-0.05,2.5) .. (-0.05,3) --cycle;
          %
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          arc({0.92*myangle}:{360-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}]
          cycle;
          fill ({0.3-0.01*myangle},1) circle (0.3);
          end{scope}
          path[use as bounding box](-8,-2) rectangle 4,2);
          end{tikzpicture}
          }
          end{animateinline}
          end{document}


          enter image description here






          share|improve this answer


























          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:38






          • 1





            @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

            – Ignasi
            Apr 28 '18 at 7:47











          • @user11550 I added a Pacman facing in opposite direction.

            – marmot
            Apr 28 '18 at 11:09






          • 2





            This looks like it belongs on the fishing channel!

            – Steven B. Segletes
            Apr 30 '18 at 10:29











          • @StevenB.Segletes Done.

            – marmot
            Jul 31 '18 at 23:05
















          39














          I think you misinterpret what the in and out syntax does. You may want to use arc.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{
          Pacman/.pic={
          shadedraw[inner color=yellow,outer color=yellow!80!black,draw=black,thick]
          (0,0) -- (40:2) arc(40:320:2) -- cycle;
          fill (0,1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman};
          pic[xscale=-1] at (5,0) {Pacman};
          end{tikzpicture}
          end{document}


          enter image description here



          Anyway, here is a 3D version.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{Pacman/.pic={
          fill (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          to[out={-180+0.25*#1},in={1.75*#1},looseness=0.5] (1,0)
          to[out={-1.75*#1},in={180-0.25*#1},looseness=0.5] ({-0.92*#1}:2)
          to [out={-180+0.25*#1},in={-1.75*#1}] cycle;
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          arc({0.92*#1}:{360-0.92*#1}:2) to [out={-180+0.25*#1},in={-1.75*#1}]
          cycle;
          fill ({0.3-0.01*#1},1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman=50};
          pic[xscale=-1] at (5,0) {Pacman=20};
          end{tikzpicture}
          end{document}


          enter image description here



          EDIT: Added backwards facing Pacman and used pic and added 3D.



          2nd EDIT: Inspired by samcarter, who got inspired by caverac: a 3D animation using this answer.



          documentclass{article}

          usepackage{animate}

          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage[active,tightpage]{preview}
          makeatletter
          def@anim@@newframe{@ifstar@anim@newframe@anim@newframe}
          def@anim@newframe{end{preview}begin{preview}}
          renewenvironment{animateinline}[2][]{%
          letnewframe@anim@@newframe%
          letmultiframe@anim@multiframe%
          begin{preview}}{%
          end{preview}}
          makeatother
          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage{tikz}
          usepgfmodule{nonlineartransformations}
          usetikzlibrary{shapes}
          usetikzlibrary{patterns}
          makeatletter
          % from https://tex.stackexchange.com/q/56353/121799
          newcommand{gettikzxy}[3]{%
          tikz@scan@one@pointpgfutil@firstofone#1relax
          globaledef#2{thepgf@x}%
          globaledef#3{thepgf@y}%
          }
          % from the manual section 103.4.2
          % pgf@x will contain the xout{radius} angle
          % pgf@y will contain the distance pgfmathsincos@{pgf@sys@tonumberpgf@x}%
          % pgfmathresultx is now the cosine of xout{radius} radius and
          % pgfmathresulty is the sine of radius
          % pgf@x=pgfmathresultxpgf@y%
          % pgf@y=pgfmathresultypgf@y%
          % what the thing in the pgf manually is probably doing it to express the x coordinate in pt
          % then take the cos and sin of x/pt (i.e. if x=50pt then it will return cos(50))
          % and multiply the outcome by a the y coordinate
          % (x_new,y_new) = (y_old cos(x_old/pt), y_old sin(x_old/pt))
          % now comes a slightly modified version
          defmarmotransformation{% modified version of the manual 103.4.2 Installing Nonlinear Transformation
          advancepgf@x by -xC% relative
          advancepgf@y by -yC% coorinates
          edefrelX{thepgf@x}%
          edefrelY{thepgf@y}% Yes, there is a more elegant solution based on pgfpointadd
          pgfmathsetmacro{relNx}{xN-xC}%
          pgfmathsetmacro{relNy}{yN-yC}%
          pgfmathsetmacro{angleN}{atan2(relNy,relNx)}%
          pgfmathsetmacro{LeN}{veclen(relNx,relNy)}%
          pgfmathsetmacro{myp}{(relX*relNx+relY*relNy)/(LeN*28.3465)}
          pgfmathsetmacro{myo}{(((relY*relNx-relX*relNy))/(myp*LeN*(28.3465*pi/180)))+angleN)}
          pgfpointadd{pgfqpoint{xC}{yC}}{pgfpointpolarxy{myo}{myp}}
          }


          begin{document}
          begin{animateinline}[autoplay,loop]{2}
          multiframe{21}{i=0+1}{pgfmathsetmacro{myangle}{60-5*abs(i-10)}
          begin{tikzpicture}[ball color=red]
          %pic[scale=2] at (-6.5,0) {Pacman=myangle};
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          fill (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          to[out={-180+0.25*myangle},in={1.75*myangle},looseness=0.5] (1,0)
          to[out={-1.75*myangle},in={180-0.25*myangle},looseness=0.5]
          ({-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}] cycle;
          end{scope}
          %
          coordinate (C) at (0,3) {};
          gettikzxy{(C)}{xC}{yC}
          coordinate (N) at (0,0) {};
          gettikzxy{(N)}{xN}{yN}
          begin{scope}[transform shape nonlinear=true]
          pgftransformnonlinear{marmotransformation}
          shade[shading=ball,opacity=1] (0,0) circle (2);
          end{scope}
          draw[smooth,fill=black](-0.15,3) .. controls (-0.15,2.5) .. (0,2) to
          (0.1,2) .. controls (-0.05,2.5) .. (-0.05,3) --cycle;
          %
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          arc({0.92*myangle}:{360-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}]
          cycle;
          fill ({0.3-0.01*myangle},1) circle (0.3);
          end{scope}
          path[use as bounding box](-8,-2) rectangle 4,2);
          end{tikzpicture}
          }
          end{animateinline}
          end{document}


          enter image description here






          share|improve this answer


























          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:38






          • 1





            @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

            – Ignasi
            Apr 28 '18 at 7:47











          • @user11550 I added a Pacman facing in opposite direction.

            – marmot
            Apr 28 '18 at 11:09






          • 2





            This looks like it belongs on the fishing channel!

            – Steven B. Segletes
            Apr 30 '18 at 10:29











          • @StevenB.Segletes Done.

            – marmot
            Jul 31 '18 at 23:05














          39












          39








          39







          I think you misinterpret what the in and out syntax does. You may want to use arc.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{
          Pacman/.pic={
          shadedraw[inner color=yellow,outer color=yellow!80!black,draw=black,thick]
          (0,0) -- (40:2) arc(40:320:2) -- cycle;
          fill (0,1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman};
          pic[xscale=-1] at (5,0) {Pacman};
          end{tikzpicture}
          end{document}


          enter image description here



          Anyway, here is a 3D version.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{Pacman/.pic={
          fill (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          to[out={-180+0.25*#1},in={1.75*#1},looseness=0.5] (1,0)
          to[out={-1.75*#1},in={180-0.25*#1},looseness=0.5] ({-0.92*#1}:2)
          to [out={-180+0.25*#1},in={-1.75*#1}] cycle;
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          arc({0.92*#1}:{360-0.92*#1}:2) to [out={-180+0.25*#1},in={-1.75*#1}]
          cycle;
          fill ({0.3-0.01*#1},1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman=50};
          pic[xscale=-1] at (5,0) {Pacman=20};
          end{tikzpicture}
          end{document}


          enter image description here



          EDIT: Added backwards facing Pacman and used pic and added 3D.



          2nd EDIT: Inspired by samcarter, who got inspired by caverac: a 3D animation using this answer.



          documentclass{article}

          usepackage{animate}

          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage[active,tightpage]{preview}
          makeatletter
          def@anim@@newframe{@ifstar@anim@newframe@anim@newframe}
          def@anim@newframe{end{preview}begin{preview}}
          renewenvironment{animateinline}[2][]{%
          letnewframe@anim@@newframe%
          letmultiframe@anim@multiframe%
          begin{preview}}{%
          end{preview}}
          makeatother
          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage{tikz}
          usepgfmodule{nonlineartransformations}
          usetikzlibrary{shapes}
          usetikzlibrary{patterns}
          makeatletter
          % from https://tex.stackexchange.com/q/56353/121799
          newcommand{gettikzxy}[3]{%
          tikz@scan@one@pointpgfutil@firstofone#1relax
          globaledef#2{thepgf@x}%
          globaledef#3{thepgf@y}%
          }
          % from the manual section 103.4.2
          % pgf@x will contain the xout{radius} angle
          % pgf@y will contain the distance pgfmathsincos@{pgf@sys@tonumberpgf@x}%
          % pgfmathresultx is now the cosine of xout{radius} radius and
          % pgfmathresulty is the sine of radius
          % pgf@x=pgfmathresultxpgf@y%
          % pgf@y=pgfmathresultypgf@y%
          % what the thing in the pgf manually is probably doing it to express the x coordinate in pt
          % then take the cos and sin of x/pt (i.e. if x=50pt then it will return cos(50))
          % and multiply the outcome by a the y coordinate
          % (x_new,y_new) = (y_old cos(x_old/pt), y_old sin(x_old/pt))
          % now comes a slightly modified version
          defmarmotransformation{% modified version of the manual 103.4.2 Installing Nonlinear Transformation
          advancepgf@x by -xC% relative
          advancepgf@y by -yC% coorinates
          edefrelX{thepgf@x}%
          edefrelY{thepgf@y}% Yes, there is a more elegant solution based on pgfpointadd
          pgfmathsetmacro{relNx}{xN-xC}%
          pgfmathsetmacro{relNy}{yN-yC}%
          pgfmathsetmacro{angleN}{atan2(relNy,relNx)}%
          pgfmathsetmacro{LeN}{veclen(relNx,relNy)}%
          pgfmathsetmacro{myp}{(relX*relNx+relY*relNy)/(LeN*28.3465)}
          pgfmathsetmacro{myo}{(((relY*relNx-relX*relNy))/(myp*LeN*(28.3465*pi/180)))+angleN)}
          pgfpointadd{pgfqpoint{xC}{yC}}{pgfpointpolarxy{myo}{myp}}
          }


          begin{document}
          begin{animateinline}[autoplay,loop]{2}
          multiframe{21}{i=0+1}{pgfmathsetmacro{myangle}{60-5*abs(i-10)}
          begin{tikzpicture}[ball color=red]
          %pic[scale=2] at (-6.5,0) {Pacman=myangle};
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          fill (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          to[out={-180+0.25*myangle},in={1.75*myangle},looseness=0.5] (1,0)
          to[out={-1.75*myangle},in={180-0.25*myangle},looseness=0.5]
          ({-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}] cycle;
          end{scope}
          %
          coordinate (C) at (0,3) {};
          gettikzxy{(C)}{xC}{yC}
          coordinate (N) at (0,0) {};
          gettikzxy{(N)}{xN}{yN}
          begin{scope}[transform shape nonlinear=true]
          pgftransformnonlinear{marmotransformation}
          shade[shading=ball,opacity=1] (0,0) circle (2);
          end{scope}
          draw[smooth,fill=black](-0.15,3) .. controls (-0.15,2.5) .. (0,2) to
          (0.1,2) .. controls (-0.05,2.5) .. (-0.05,3) --cycle;
          %
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          arc({0.92*myangle}:{360-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}]
          cycle;
          fill ({0.3-0.01*myangle},1) circle (0.3);
          end{scope}
          path[use as bounding box](-8,-2) rectangle 4,2);
          end{tikzpicture}
          }
          end{animateinline}
          end{document}


          enter image description here






          share|improve this answer















          I think you misinterpret what the in and out syntax does. You may want to use arc.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{
          Pacman/.pic={
          shadedraw[inner color=yellow,outer color=yellow!80!black,draw=black,thick]
          (0,0) -- (40:2) arc(40:320:2) -- cycle;
          fill (0,1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman};
          pic[xscale=-1] at (5,0) {Pacman};
          end{tikzpicture}
          end{document}


          enter image description here



          Anyway, here is a 3D version.



          documentclass[tikz,border=3.14mm]{standalone}
          tikzset{Pacman/.pic={
          fill (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          to[out={-180+0.25*#1},in={1.75*#1},looseness=0.5] (1,0)
          to[out={-1.75*#1},in={180-0.25*#1},looseness=0.5] ({-0.92*#1}:2)
          to [out={-180+0.25*#1},in={-1.75*#1}] cycle;
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*#1},in={180-0.25*#1}] ({0.92*#1}:2)
          arc({0.92*#1}:{360-0.92*#1}:2) to [out={-180+0.25*#1},in={-1.75*#1}]
          cycle;
          fill ({0.3-0.01*#1},1) circle (0.3);
          }
          }

          begin{document}
          begin{tikzpicture}
          pic {Pacman=50};
          pic[xscale=-1] at (5,0) {Pacman=20};
          end{tikzpicture}
          end{document}


          enter image description here



          EDIT: Added backwards facing Pacman and used pic and added 3D.



          2nd EDIT: Inspired by samcarter, who got inspired by caverac: a 3D animation using this answer.



          documentclass{article}

          usepackage{animate}

          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage[active,tightpage]{preview}
          makeatletter
          def@anim@@newframe{@ifstar@anim@newframe@anim@newframe}
          def@anim@newframe{end{preview}begin{preview}}
          renewenvironment{animateinline}[2][]{%
          letnewframe@anim@@newframe%
          letmultiframe@anim@multiframe%
          begin{preview}}{%
          end{preview}}
          makeatother
          %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
          usepackage{tikz}
          usepgfmodule{nonlineartransformations}
          usetikzlibrary{shapes}
          usetikzlibrary{patterns}
          makeatletter
          % from https://tex.stackexchange.com/q/56353/121799
          newcommand{gettikzxy}[3]{%
          tikz@scan@one@pointpgfutil@firstofone#1relax
          globaledef#2{thepgf@x}%
          globaledef#3{thepgf@y}%
          }
          % from the manual section 103.4.2
          % pgf@x will contain the xout{radius} angle
          % pgf@y will contain the distance pgfmathsincos@{pgf@sys@tonumberpgf@x}%
          % pgfmathresultx is now the cosine of xout{radius} radius and
          % pgfmathresulty is the sine of radius
          % pgf@x=pgfmathresultxpgf@y%
          % pgf@y=pgfmathresultypgf@y%
          % what the thing in the pgf manually is probably doing it to express the x coordinate in pt
          % then take the cos and sin of x/pt (i.e. if x=50pt then it will return cos(50))
          % and multiply the outcome by a the y coordinate
          % (x_new,y_new) = (y_old cos(x_old/pt), y_old sin(x_old/pt))
          % now comes a slightly modified version
          defmarmotransformation{% modified version of the manual 103.4.2 Installing Nonlinear Transformation
          advancepgf@x by -xC% relative
          advancepgf@y by -yC% coorinates
          edefrelX{thepgf@x}%
          edefrelY{thepgf@y}% Yes, there is a more elegant solution based on pgfpointadd
          pgfmathsetmacro{relNx}{xN-xC}%
          pgfmathsetmacro{relNy}{yN-yC}%
          pgfmathsetmacro{angleN}{atan2(relNy,relNx)}%
          pgfmathsetmacro{LeN}{veclen(relNx,relNy)}%
          pgfmathsetmacro{myp}{(relX*relNx+relY*relNy)/(LeN*28.3465)}
          pgfmathsetmacro{myo}{(((relY*relNx-relX*relNy))/(myp*LeN*(28.3465*pi/180)))+angleN)}
          pgfpointadd{pgfqpoint{xC}{yC}}{pgfpointpolarxy{myo}{myp}}
          }


          begin{document}
          begin{animateinline}[autoplay,loop]{2}
          multiframe{21}{i=0+1}{pgfmathsetmacro{myangle}{60-5*abs(i-10)}
          begin{tikzpicture}[ball color=red]
          %pic[scale=2] at (-6.5,0) {Pacman=myangle};
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          fill (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          to[out={-180+0.25*myangle},in={1.75*myangle},looseness=0.5] (1,0)
          to[out={-1.75*myangle},in={180-0.25*myangle},looseness=0.5]
          ({-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}] cycle;
          end{scope}
          %
          coordinate (C) at (0,3) {};
          gettikzxy{(C)}{xC}{yC}
          coordinate (N) at (0,0) {};
          gettikzxy{(N)}{xN}{yN}
          begin{scope}[transform shape nonlinear=true]
          pgftransformnonlinear{marmotransformation}
          shade[shading=ball,opacity=1] (0,0) circle (2);
          end{scope}
          draw[smooth,fill=black](-0.15,3) .. controls (-0.15,2.5) .. (0,2) to
          (0.1,2) .. controls (-0.05,2.5) .. (-0.05,3) --cycle;
          %
          begin{scope}[xshift={-(6.5-0.4*i)*1cm},scale=2]
          shadedraw[ball color=yellow,thick]
          (0,0) to[out={1.75*myangle},in={180-0.25*myangle}] ({0.92*myangle}:2)
          arc({0.92*myangle}:{360-0.92*myangle}:2) to [out={-180+0.25*myangle},in={-1.75*myangle}]
          cycle;
          fill ({0.3-0.01*myangle},1) circle (0.3);
          end{scope}
          path[use as bounding box](-8,-2) rectangle 4,2);
          end{tikzpicture}
          }
          end{animateinline}
          end{document}


          enter image description here







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 29 '18 at 16:58

























          answered Apr 28 '18 at 3:55









          marmotmarmot

          117k5150283




          117k5150283













          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:38






          • 1





            @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

            – Ignasi
            Apr 28 '18 at 7:47











          • @user11550 I added a Pacman facing in opposite direction.

            – marmot
            Apr 28 '18 at 11:09






          • 2





            This looks like it belongs on the fishing channel!

            – Steven B. Segletes
            Apr 30 '18 at 10:29











          • @StevenB.Segletes Done.

            – marmot
            Jul 31 '18 at 23:05



















          • Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

            – user11550
            Apr 28 '18 at 5:38






          • 1





            @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

            – Ignasi
            Apr 28 '18 at 7:47











          • @user11550 I added a Pacman facing in opposite direction.

            – marmot
            Apr 28 '18 at 11:09






          • 2





            This looks like it belongs on the fishing channel!

            – Steven B. Segletes
            Apr 30 '18 at 10:29











          • @StevenB.Segletes Done.

            – marmot
            Jul 31 '18 at 23:05

















          Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

          – user11550
          Apr 28 '18 at 5:38





          Thanks! I also want to draw a Pacman that faces the opposite direction. I tried both 140:220 and 220:140, but neither works. What should I do?

          – user11550
          Apr 28 '18 at 5:38




          1




          1





          @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

          – Ignasi
          Apr 28 '18 at 7:47





          @user11550 (0,0) -- (140:2) arc(140:-140:2) -- cycle;

          – Ignasi
          Apr 28 '18 at 7:47













          @user11550 I added a Pacman facing in opposite direction.

          – marmot
          Apr 28 '18 at 11:09





          @user11550 I added a Pacman facing in opposite direction.

          – marmot
          Apr 28 '18 at 11:09




          2




          2





          This looks like it belongs on the fishing channel!

          – Steven B. Segletes
          Apr 30 '18 at 10:29





          This looks like it belongs on the fishing channel!

          – Steven B. Segletes
          Apr 30 '18 at 10:29













          @StevenB.Segletes Done.

          – marmot
          Jul 31 '18 at 23:05





          @StevenB.Segletes Done.

          – marmot
          Jul 31 '18 at 23:05











          19














          A picture version just to impress David Carlisle ;)



          documentclass[border=7pt]{standalone}
          usepackage{color}
          begin{document}
          setlength{unitlength}{.5pt}
          begin{picture}(200,200)(-100,-100)
          qbezier(0,0)(43.5, 25)(87, 50)
          qbezier(87, 50)(58, 100)(0, 100)
          qbezier(0, 100)(-58, 100)(-87, 50)
          qbezier(-87, 50)(-115, 0)(-87, -50)
          qbezier(-87, -50)(-58, -100)(0, -100)
          qbezier(0, -100)(58, -100)(87, -50)
          qbezier(87, -50)(43.5, -25)(0, 0)
          color{red}
          put(0,67){circle*{30}}
          end{picture}
          end{document}


          enter image description here






          share|improve this answer
























          • well, you impress me too! (+1)

            – Zarko
            Apr 28 '18 at 9:28











          • And me too! :):):)

            – CarLaTeX
            Apr 28 '18 at 9:38






          • 11





            +1 strike against the tikz mafia:-)

            – David Carlisle
            Apr 28 '18 at 9:38











          • @DavidCarlisle the revolution is coming 50 years after May '68 ;)

            – Kpym
            Apr 28 '18 at 9:51
















          19














          A picture version just to impress David Carlisle ;)



          documentclass[border=7pt]{standalone}
          usepackage{color}
          begin{document}
          setlength{unitlength}{.5pt}
          begin{picture}(200,200)(-100,-100)
          qbezier(0,0)(43.5, 25)(87, 50)
          qbezier(87, 50)(58, 100)(0, 100)
          qbezier(0, 100)(-58, 100)(-87, 50)
          qbezier(-87, 50)(-115, 0)(-87, -50)
          qbezier(-87, -50)(-58, -100)(0, -100)
          qbezier(0, -100)(58, -100)(87, -50)
          qbezier(87, -50)(43.5, -25)(0, 0)
          color{red}
          put(0,67){circle*{30}}
          end{picture}
          end{document}


          enter image description here






          share|improve this answer
























          • well, you impress me too! (+1)

            – Zarko
            Apr 28 '18 at 9:28











          • And me too! :):):)

            – CarLaTeX
            Apr 28 '18 at 9:38






          • 11





            +1 strike against the tikz mafia:-)

            – David Carlisle
            Apr 28 '18 at 9:38











          • @DavidCarlisle the revolution is coming 50 years after May '68 ;)

            – Kpym
            Apr 28 '18 at 9:51














          19












          19








          19







          A picture version just to impress David Carlisle ;)



          documentclass[border=7pt]{standalone}
          usepackage{color}
          begin{document}
          setlength{unitlength}{.5pt}
          begin{picture}(200,200)(-100,-100)
          qbezier(0,0)(43.5, 25)(87, 50)
          qbezier(87, 50)(58, 100)(0, 100)
          qbezier(0, 100)(-58, 100)(-87, 50)
          qbezier(-87, 50)(-115, 0)(-87, -50)
          qbezier(-87, -50)(-58, -100)(0, -100)
          qbezier(0, -100)(58, -100)(87, -50)
          qbezier(87, -50)(43.5, -25)(0, 0)
          color{red}
          put(0,67){circle*{30}}
          end{picture}
          end{document}


          enter image description here






          share|improve this answer













          A picture version just to impress David Carlisle ;)



          documentclass[border=7pt]{standalone}
          usepackage{color}
          begin{document}
          setlength{unitlength}{.5pt}
          begin{picture}(200,200)(-100,-100)
          qbezier(0,0)(43.5, 25)(87, 50)
          qbezier(87, 50)(58, 100)(0, 100)
          qbezier(0, 100)(-58, 100)(-87, 50)
          qbezier(-87, 50)(-115, 0)(-87, -50)
          qbezier(-87, -50)(-58, -100)(0, -100)
          qbezier(0, -100)(58, -100)(87, -50)
          qbezier(87, -50)(43.5, -25)(0, 0)
          color{red}
          put(0,67){circle*{30}}
          end{picture}
          end{document}


          enter image description here







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Apr 28 '18 at 9:23









          KpymKpym

          17.8k24191




          17.8k24191













          • well, you impress me too! (+1)

            – Zarko
            Apr 28 '18 at 9:28











          • And me too! :):):)

            – CarLaTeX
            Apr 28 '18 at 9:38






          • 11





            +1 strike against the tikz mafia:-)

            – David Carlisle
            Apr 28 '18 at 9:38











          • @DavidCarlisle the revolution is coming 50 years after May '68 ;)

            – Kpym
            Apr 28 '18 at 9:51



















          • well, you impress me too! (+1)

            – Zarko
            Apr 28 '18 at 9:28











          • And me too! :):):)

            – CarLaTeX
            Apr 28 '18 at 9:38






          • 11





            +1 strike against the tikz mafia:-)

            – David Carlisle
            Apr 28 '18 at 9:38











          • @DavidCarlisle the revolution is coming 50 years after May '68 ;)

            – Kpym
            Apr 28 '18 at 9:51

















          well, you impress me too! (+1)

          – Zarko
          Apr 28 '18 at 9:28





          well, you impress me too! (+1)

          – Zarko
          Apr 28 '18 at 9:28













          And me too! :):):)

          – CarLaTeX
          Apr 28 '18 at 9:38





          And me too! :):):)

          – CarLaTeX
          Apr 28 '18 at 9:38




          11




          11





          +1 strike against the tikz mafia:-)

          – David Carlisle
          Apr 28 '18 at 9:38





          +1 strike against the tikz mafia:-)

          – David Carlisle
          Apr 28 '18 at 9:38













          @DavidCarlisle the revolution is coming 50 years after May '68 ;)

          – Kpym
          Apr 28 '18 at 9:51





          @DavidCarlisle the revolution is coming 50 years after May '68 ;)

          – Kpym
          Apr 28 '18 at 9:51











          15














          An alternative solution with tkz-euclide, unfortunately the documentation is in French only, but there are many examples very easy to understand.



          documentclass{article}
          usepackage{tkz-euclide}
          usetkzobj{all}

          begin{document}
          begin{tikzpicture}
          tkzDefPoint(0,0){O}
          tkzDefPoint(0,1){A}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O,2cm)(30,330)
          tkzDrawCircle[R, fill=black](A,.3cm)
          tkzDefPoint(4.5,0){O2}
          tkzDefPoint(4.5,1){A2}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O2,2cm)(210,150)
          tkzDrawCircle[R, fill=black](A2,.3cm)
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer
























          • nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

            – Zarko
            Apr 28 '18 at 9:21






          • 4





            @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

            – CarLaTeX
            Apr 28 '18 at 9:34
















          15














          An alternative solution with tkz-euclide, unfortunately the documentation is in French only, but there are many examples very easy to understand.



          documentclass{article}
          usepackage{tkz-euclide}
          usetkzobj{all}

          begin{document}
          begin{tikzpicture}
          tkzDefPoint(0,0){O}
          tkzDefPoint(0,1){A}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O,2cm)(30,330)
          tkzDrawCircle[R, fill=black](A,.3cm)
          tkzDefPoint(4.5,0){O2}
          tkzDefPoint(4.5,1){A2}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O2,2cm)(210,150)
          tkzDrawCircle[R, fill=black](A2,.3cm)
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer
























          • nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

            – Zarko
            Apr 28 '18 at 9:21






          • 4





            @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

            – CarLaTeX
            Apr 28 '18 at 9:34














          15












          15








          15







          An alternative solution with tkz-euclide, unfortunately the documentation is in French only, but there are many examples very easy to understand.



          documentclass{article}
          usepackage{tkz-euclide}
          usetkzobj{all}

          begin{document}
          begin{tikzpicture}
          tkzDefPoint(0,0){O}
          tkzDefPoint(0,1){A}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O,2cm)(30,330)
          tkzDrawCircle[R, fill=black](A,.3cm)
          tkzDefPoint(4.5,0){O2}
          tkzDefPoint(4.5,1){A2}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O2,2cm)(210,150)
          tkzDrawCircle[R, fill=black](A2,.3cm)
          end{tikzpicture}
          end{document}


          enter image description here






          share|improve this answer













          An alternative solution with tkz-euclide, unfortunately the documentation is in French only, but there are many examples very easy to understand.



          documentclass{article}
          usepackage{tkz-euclide}
          usetkzobj{all}

          begin{document}
          begin{tikzpicture}
          tkzDefPoint(0,0){O}
          tkzDefPoint(0,1){A}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O,2cm)(30,330)
          tkzDrawCircle[R, fill=black](A,.3cm)
          tkzDefPoint(4.5,0){O2}
          tkzDefPoint(4.5,1){A2}
          tkzDrawSector[R,draw=black,thick,fill=yellow](O2,2cm)(210,150)
          tkzDrawCircle[R, fill=black](A2,.3cm)
          end{tikzpicture}
          end{document}


          enter image description here







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Apr 28 '18 at 7:12









          CarLaTeXCarLaTeX

          34.5k552141




          34.5k552141













          • nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

            – Zarko
            Apr 28 '18 at 9:21






          • 4





            @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

            – CarLaTeX
            Apr 28 '18 at 9:34



















          • nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

            – Zarko
            Apr 28 '18 at 9:21






          • 4





            @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

            – CarLaTeX
            Apr 28 '18 at 9:34

















          nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

          – Zarko
          Apr 28 '18 at 9:21





          nice (+1)! i'm not familiar tkz-euclide, but now see one reason more why make me more familiar with it :-)

          – Zarko
          Apr 28 '18 at 9:21




          4




          4





          @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

          – CarLaTeX
          Apr 28 '18 at 9:34





          @Zarko Thank you! I think the package would be more popular if there was an English documentation :):):)

          – CarLaTeX
          Apr 28 '18 at 9:34











          6














          Ascii verbatim version.



          documentclass[preview]{standalone}
          begin{document}
          ttfamilytiny
          begin{verbatim}


          `..--:::::--..`
          `-/+osssoo++++++++oosssso+/-`
          -/osso/::-------------------::+osso/.
          `:oyo+:-------------------------------:+syo:`
          `:syo:----------------:/+++/-----------------/oyo-
          .+yo:-----------------:ymNMMMNms:-----------------/sy/`
          .oy+-------------------:mMMMMMMMMMd-------------------:oy+`
          `oy+---------------------sMMMMMMMMMMM+---------------------oh/`
          :ho-----------------------+MMMMMMMMMMN:----------------------:sy-
          `oh:-------------------------omMMMMMMMm+-------------------------/h+
          .hs----------------------------:+shhhs+----------------------------:hy
          .do---------------------------------------------------------------:oys/`
          .d+------------------------------------------------------------:/syo:`
          `ho----------------------------------------------------------:+ys+-
          oh--------------------------------------------------------/oyo:`
          .N:----------------------------------------------------:+sy+-
          ys--------------------------------------------------:oys/.
          `N:-----------------------------------------------+syo-
          /d--------------------------------------------:oys/.
          sy-----------------------------------------/syo:
          ys-------------------------------------:oyy+.
          ys--------------------------------------oyy+.
          sy-----------------------------------------/sys:`
          /d--------------------------------------------:oyy+.
          `N:-----------------------------------------------/syo:`
          ys--------------------------------------------------:oys/.
          .N:----------------------------------------------------:+syo-
          oh--------------------------------------------------------/oys/.
          `ho----------------------------------------------------------:+ss+-
          .d+------------------------------------------------------------:/syo:`
          .do---------------------------------------------------------------:oss+`
          .hs----------------------------------------------------------------:hs
          `oh:-------------------------------------------------------------/h+
          :ho----------------------------------------------------------:sy-
          `+h+-------------------------------------------------------oh/`
          .oy+--------------------------------------------------:oy+`
          .+yo/---------------------------------------------/sy/`
          `:syo:---------------------------------------/oyo-
          `:oys+:-------------------------------:+sso:`
          -/osso+::-------------------:/+osso:.
          `-/+ossssoo+++++++oosssso+:-`
          `..--:::::--.``


          end{verbatim}
          end{document}


          enter image description here






          share|improve this answer




























            6














            Ascii verbatim version.



            documentclass[preview]{standalone}
            begin{document}
            ttfamilytiny
            begin{verbatim}


            `..--:::::--..`
            `-/+osssoo++++++++oosssso+/-`
            -/osso/::-------------------::+osso/.
            `:oyo+:-------------------------------:+syo:`
            `:syo:----------------:/+++/-----------------/oyo-
            .+yo:-----------------:ymNMMMNms:-----------------/sy/`
            .oy+-------------------:mMMMMMMMMMd-------------------:oy+`
            `oy+---------------------sMMMMMMMMMMM+---------------------oh/`
            :ho-----------------------+MMMMMMMMMMN:----------------------:sy-
            `oh:-------------------------omMMMMMMMm+-------------------------/h+
            .hs----------------------------:+shhhs+----------------------------:hy
            .do---------------------------------------------------------------:oys/`
            .d+------------------------------------------------------------:/syo:`
            `ho----------------------------------------------------------:+ys+-
            oh--------------------------------------------------------/oyo:`
            .N:----------------------------------------------------:+sy+-
            ys--------------------------------------------------:oys/.
            `N:-----------------------------------------------+syo-
            /d--------------------------------------------:oys/.
            sy-----------------------------------------/syo:
            ys-------------------------------------:oyy+.
            ys--------------------------------------oyy+.
            sy-----------------------------------------/sys:`
            /d--------------------------------------------:oyy+.
            `N:-----------------------------------------------/syo:`
            ys--------------------------------------------------:oys/.
            .N:----------------------------------------------------:+syo-
            oh--------------------------------------------------------/oys/.
            `ho----------------------------------------------------------:+ss+-
            .d+------------------------------------------------------------:/syo:`
            .do---------------------------------------------------------------:oss+`
            .hs----------------------------------------------------------------:hs
            `oh:-------------------------------------------------------------/h+
            :ho----------------------------------------------------------:sy-
            `+h+-------------------------------------------------------oh/`
            .oy+--------------------------------------------------:oy+`
            .+yo/---------------------------------------------/sy/`
            `:syo:---------------------------------------/oyo-
            `:oys+:-------------------------------:+sso:`
            -/osso+::-------------------:/+osso:.
            `-/+ossssoo+++++++oosssso+:-`
            `..--:::::--.``


            end{verbatim}
            end{document}


            enter image description here






            share|improve this answer


























              6












              6








              6







              Ascii verbatim version.



              documentclass[preview]{standalone}
              begin{document}
              ttfamilytiny
              begin{verbatim}


              `..--:::::--..`
              `-/+osssoo++++++++oosssso+/-`
              -/osso/::-------------------::+osso/.
              `:oyo+:-------------------------------:+syo:`
              `:syo:----------------:/+++/-----------------/oyo-
              .+yo:-----------------:ymNMMMNms:-----------------/sy/`
              .oy+-------------------:mMMMMMMMMMd-------------------:oy+`
              `oy+---------------------sMMMMMMMMMMM+---------------------oh/`
              :ho-----------------------+MMMMMMMMMMN:----------------------:sy-
              `oh:-------------------------omMMMMMMMm+-------------------------/h+
              .hs----------------------------:+shhhs+----------------------------:hy
              .do---------------------------------------------------------------:oys/`
              .d+------------------------------------------------------------:/syo:`
              `ho----------------------------------------------------------:+ys+-
              oh--------------------------------------------------------/oyo:`
              .N:----------------------------------------------------:+sy+-
              ys--------------------------------------------------:oys/.
              `N:-----------------------------------------------+syo-
              /d--------------------------------------------:oys/.
              sy-----------------------------------------/syo:
              ys-------------------------------------:oyy+.
              ys--------------------------------------oyy+.
              sy-----------------------------------------/sys:`
              /d--------------------------------------------:oyy+.
              `N:-----------------------------------------------/syo:`
              ys--------------------------------------------------:oys/.
              .N:----------------------------------------------------:+syo-
              oh--------------------------------------------------------/oys/.
              `ho----------------------------------------------------------:+ss+-
              .d+------------------------------------------------------------:/syo:`
              .do---------------------------------------------------------------:oss+`
              .hs----------------------------------------------------------------:hs
              `oh:-------------------------------------------------------------/h+
              :ho----------------------------------------------------------:sy-
              `+h+-------------------------------------------------------oh/`
              .oy+--------------------------------------------------:oy+`
              .+yo/---------------------------------------------/sy/`
              `:syo:---------------------------------------/oyo-
              `:oys+:-------------------------------:+sso:`
              -/osso+::-------------------:/+osso:.
              `-/+ossssoo+++++++oosssso+:-`
              `..--:::::--.``


              end{verbatim}
              end{document}


              enter image description here






              share|improve this answer













              Ascii verbatim version.



              documentclass[preview]{standalone}
              begin{document}
              ttfamilytiny
              begin{verbatim}


              `..--:::::--..`
              `-/+osssoo++++++++oosssso+/-`
              -/osso/::-------------------::+osso/.
              `:oyo+:-------------------------------:+syo:`
              `:syo:----------------:/+++/-----------------/oyo-
              .+yo:-----------------:ymNMMMNms:-----------------/sy/`
              .oy+-------------------:mMMMMMMMMMd-------------------:oy+`
              `oy+---------------------sMMMMMMMMMMM+---------------------oh/`
              :ho-----------------------+MMMMMMMMMMN:----------------------:sy-
              `oh:-------------------------omMMMMMMMm+-------------------------/h+
              .hs----------------------------:+shhhs+----------------------------:hy
              .do---------------------------------------------------------------:oys/`
              .d+------------------------------------------------------------:/syo:`
              `ho----------------------------------------------------------:+ys+-
              oh--------------------------------------------------------/oyo:`
              .N:----------------------------------------------------:+sy+-
              ys--------------------------------------------------:oys/.
              `N:-----------------------------------------------+syo-
              /d--------------------------------------------:oys/.
              sy-----------------------------------------/syo:
              ys-------------------------------------:oyy+.
              ys--------------------------------------oyy+.
              sy-----------------------------------------/sys:`
              /d--------------------------------------------:oyy+.
              `N:-----------------------------------------------/syo:`
              ys--------------------------------------------------:oys/.
              .N:----------------------------------------------------:+syo-
              oh--------------------------------------------------------/oys/.
              `ho----------------------------------------------------------:+ss+-
              .d+------------------------------------------------------------:/syo:`
              .do---------------------------------------------------------------:oss+`
              .hs----------------------------------------------------------------:hs
              `oh:-------------------------------------------------------------/h+
              :ho----------------------------------------------------------:sy-
              `+h+-------------------------------------------------------oh/`
              .oy+--------------------------------------------------:oy+`
              .+yo/---------------------------------------------/sy/`
              `:syo:---------------------------------------/oyo-
              `:oys+:-------------------------------:+sso:`
              -/osso+::-------------------:/+osso:.
              `-/+ossssoo+++++++oosssso+:-`
              `..--:::::--.``


              end{verbatim}
              end{document}


              enter image description here







              share|improve this answer












              share|improve this answer



              share|improve this answer










              answered Apr 30 '18 at 7:18









              KpymKpym

              17.8k24191




              17.8k24191























                  5














                  Code golfing version.



                  documentclass[tikz,border=7pt]{standalone}
                  begin{document}
                  tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle(.15);}
                  end{document}


                  enter image description here






                  share|improve this answer




























                    5














                    Code golfing version.



                    documentclass[tikz,border=7pt]{standalone}
                    begin{document}
                    tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle(.15);}
                    end{document}


                    enter image description here






                    share|improve this answer


























                      5












                      5








                      5







                      Code golfing version.



                      documentclass[tikz,border=7pt]{standalone}
                      begin{document}
                      tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle(.15);}
                      end{document}


                      enter image description here






                      share|improve this answer













                      Code golfing version.



                      documentclass[tikz,border=7pt]{standalone}
                      begin{document}
                      tikz{draw[thick,fill=yellow](0,0)--(30:1)arc(30:330:1)--cycle;fill(0,2/3)circle(.15);}
                      end{document}


                      enter image description here







                      share|improve this answer












                      share|improve this answer



                      share|improve this answer










                      answered Apr 30 '18 at 7:22









                      KpymKpym

                      17.8k24191




                      17.8k24191























                          4














                          Plain Metapost version:



                          prologues := 3;
                          outputtemplate := "%j%c.eps";
                          beginfig(1);
                          path P;
                          P = origin -- subpath 1/2(1,15) of fullcircle scaled 42 -- cycle;
                          fill P withcolor red+green; draw P;
                          fill fullcircle scaled 7 shifted 14 up;
                          endfig;
                          end.


                          enter image description here






                          share|improve this answer






























                            4














                            Plain Metapost version:



                            prologues := 3;
                            outputtemplate := "%j%c.eps";
                            beginfig(1);
                            path P;
                            P = origin -- subpath 1/2(1,15) of fullcircle scaled 42 -- cycle;
                            fill P withcolor red+green; draw P;
                            fill fullcircle scaled 7 shifted 14 up;
                            endfig;
                            end.


                            enter image description here






                            share|improve this answer




























                              4












                              4








                              4







                              Plain Metapost version:



                              prologues := 3;
                              outputtemplate := "%j%c.eps";
                              beginfig(1);
                              path P;
                              P = origin -- subpath 1/2(1,15) of fullcircle scaled 42 -- cycle;
                              fill P withcolor red+green; draw P;
                              fill fullcircle scaled 7 shifted 14 up;
                              endfig;
                              end.


                              enter image description here






                              share|improve this answer















                              Plain Metapost version:



                              prologues := 3;
                              outputtemplate := "%j%c.eps";
                              beginfig(1);
                              path P;
                              P = origin -- subpath 1/2(1,15) of fullcircle scaled 42 -- cycle;
                              fill P withcolor red+green; draw P;
                              fill fullcircle scaled 7 shifted 14 up;
                              endfig;
                              end.


                              enter image description here







                              share|improve this answer














                              share|improve this answer



                              share|improve this answer








                              edited 11 mins ago









                              JouleV

                              13k22663




                              13k22663










                              answered May 11 '18 at 19:41









                              ThrustonThruston

                              27k24492




                              27k24492























                                  3














                                  A trivial solution with PSTricks.



                                  documentclass[pstricks]{standalone}
                                  begin{document}
                                  pspicture(6,6)
                                  pswedge[fillstyle=solid,fillcolor=yellow](3,3){3}{15}{345}
                                  qdisk(3.5,4.5){.5}
                                  endpspicture
                                  end{document}


                                  enter image description here






                                  share|improve this answer




























                                    3














                                    A trivial solution with PSTricks.



                                    documentclass[pstricks]{standalone}
                                    begin{document}
                                    pspicture(6,6)
                                    pswedge[fillstyle=solid,fillcolor=yellow](3,3){3}{15}{345}
                                    qdisk(3.5,4.5){.5}
                                    endpspicture
                                    end{document}


                                    enter image description here






                                    share|improve this answer


























                                      3












                                      3








                                      3







                                      A trivial solution with PSTricks.



                                      documentclass[pstricks]{standalone}
                                      begin{document}
                                      pspicture(6,6)
                                      pswedge[fillstyle=solid,fillcolor=yellow](3,3){3}{15}{345}
                                      qdisk(3.5,4.5){.5}
                                      endpspicture
                                      end{document}


                                      enter image description here






                                      share|improve this answer













                                      A trivial solution with PSTricks.



                                      documentclass[pstricks]{standalone}
                                      begin{document}
                                      pspicture(6,6)
                                      pswedge[fillstyle=solid,fillcolor=yellow](3,3){3}{15}{345}
                                      qdisk(3.5,4.5){.5}
                                      endpspicture
                                      end{document}


                                      enter image description here







                                      share|improve this answer












                                      share|improve this answer



                                      share|improve this answer










                                      answered Oct 21 '18 at 17:55









                                      Artificial Hairless ArmpitArtificial Hairless Armpit

                                      5,06411243




                                      5,06411243






























                                          draft saved

                                          draft discarded




















































                                          Thanks for contributing an answer to TeX - LaTeX Stack Exchange!


                                          • Please be sure to answer the question. Provide details and share your research!

                                          But avoid



                                          • Asking for help, clarification, or responding to other answers.

                                          • Making statements based on opinion; back them up with references or personal experience.


                                          To learn more, see our tips on writing great answers.




                                          draft saved


                                          draft discarded














                                          StackExchange.ready(
                                          function () {
                                          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f428967%2fpacman-circle-in-tikz%23new-answer', 'question_page');
                                          }
                                          );

                                          Post as a guest















                                          Required, but never shown





















































                                          Required, but never shown














                                          Required, but never shown












                                          Required, but never shown







                                          Required, but never shown

































                                          Required, but never shown














                                          Required, but never shown












                                          Required, but never shown







                                          Required, but never shown







                                          Popular posts from this blog

                                          El tren de la libertad Índice Antecedentes "Porque yo decido" Desarrollo de la...

                                          Puerta de Hutt Referencias Enlaces externos Menú de navegación15°58′00″S 5°42′00″O /...

                                          Castillo d'Acher Características Menú de navegación