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Can commander tax be proliferated?
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Can you proliferate someone's commander tax?
For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.
magic-the-gathering mtg-commander
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Can you proliferate someone's commander tax?
For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.
magic-the-gathering mtg-commander
New contributor
add a comment |
Can you proliferate someone's commander tax?
For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.
magic-the-gathering mtg-commander
New contributor
Can you proliferate someone's commander tax?
For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.
magic-the-gathering mtg-commander
magic-the-gathering mtg-commander
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New contributor
edited 7 hours ago
Glorfindel
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6,86112248
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asked 7 hours ago
user3371655user3371655
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No.
Proliferate only deals with counters.
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.
121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
The commander tax does not use counters at all.
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
add a comment |
No; proliferate duplicates counters and only counters:
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
add a comment |
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2 Answers
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2 Answers
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No.
Proliferate only deals with counters.
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.
121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
The commander tax does not use counters at all.
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
add a comment |
No.
Proliferate only deals with counters.
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.
121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
The commander tax does not use counters at all.
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
add a comment |
No.
Proliferate only deals with counters.
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.
121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
The commander tax does not use counters at all.
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
No.
Proliferate only deals with counters.
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.
121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.
The commander tax does not use counters at all.
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
answered 7 hours ago
GendoIkariGendoIkari
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add a comment |
No; proliferate duplicates counters and only counters:
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
add a comment |
No; proliferate duplicates counters and only counters:
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
add a comment |
No; proliferate duplicates counters and only counters:
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
No; proliferate duplicates counters and only counters:
701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.
and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):
903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."
answered 7 hours ago
GlorfindelGlorfindel
6,86112248
6,86112248
add a comment |
add a comment |
user3371655 is a new contributor. Be nice, and check out our Code of Conduct.
user3371655 is a new contributor. Be nice, and check out our Code of Conduct.
user3371655 is a new contributor. Be nice, and check out our Code of Conduct.
user3371655 is a new contributor. Be nice, and check out our Code of Conduct.
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