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rotation of a scope round a define point not working


why does rotation style work on actual coordinates and not variables in tikz 3d plot?How to define a point between two points for a given length ratio?How can I define a shifted point with tkz-euclide?Why resizebox is not working on my informs templateWhy are objects not horizontally aligned when using rotation?Bug in tkz-euclide? tkzInterLL(S1,S2)(L,K) not working when points are defined by tkzDefBarycentricPoint(A=1,D=2) tkzGetPoint{K}Rotating tables not working with {sidewaystable}tkz-euclide: tkzDrawCircle[R] not working













1















I want to draw different congruent triangles. Therefor I'd like to transform and rotate a give triangle.



This is my code



documentclass{article}
usepackage{tkz-euclide}

usetkzobj{all}

newcommand{driehoekA}[3]{
begin{scope}[xshift=#1cm,yshift=#2cm]
tkzDefPoints{1/1/A, 2/4/B, 7/2/C}
tkzDrawPolygon[fill=orange!30](A,B,C)
tkzDefBarycentricPoint(A=1,B=1,C=1) tkzGetPoint{D}
node at (D) {$#3$} ;
end{scope}
}


begin{document}

begin{center}
begin{tikzpicture}[scale=0.5]
tkzInit[ymax=10, xmax=20]
tkzGrid
tkzClip

driehoekA{0}{0}{F_1}
begin{scope}[rotate around={10:(D)}]
driehoekA{4}{5}{F_2}
end{scope}

end{tikzpicture}
end{center}

end{document}


Resulting in this:



enter image description here



Figure 2 is not rotating around the point D in fact D2.



My problem would be solved if I could enter shift= ... , yshift=..., and the rotation angle.



(I also think that my code could be much better?)










share|improve this question



























    1















    I want to draw different congruent triangles. Therefor I'd like to transform and rotate a give triangle.



    This is my code



    documentclass{article}
    usepackage{tkz-euclide}

    usetkzobj{all}

    newcommand{driehoekA}[3]{
    begin{scope}[xshift=#1cm,yshift=#2cm]
    tkzDefPoints{1/1/A, 2/4/B, 7/2/C}
    tkzDrawPolygon[fill=orange!30](A,B,C)
    tkzDefBarycentricPoint(A=1,B=1,C=1) tkzGetPoint{D}
    node at (D) {$#3$} ;
    end{scope}
    }


    begin{document}

    begin{center}
    begin{tikzpicture}[scale=0.5]
    tkzInit[ymax=10, xmax=20]
    tkzGrid
    tkzClip

    driehoekA{0}{0}{F_1}
    begin{scope}[rotate around={10:(D)}]
    driehoekA{4}{5}{F_2}
    end{scope}

    end{tikzpicture}
    end{center}

    end{document}


    Resulting in this:



    enter image description here



    Figure 2 is not rotating around the point D in fact D2.



    My problem would be solved if I could enter shift= ... , yshift=..., and the rotation angle.



    (I also think that my code could be much better?)










    share|improve this question

























      1












      1








      1








      I want to draw different congruent triangles. Therefor I'd like to transform and rotate a give triangle.



      This is my code



      documentclass{article}
      usepackage{tkz-euclide}

      usetkzobj{all}

      newcommand{driehoekA}[3]{
      begin{scope}[xshift=#1cm,yshift=#2cm]
      tkzDefPoints{1/1/A, 2/4/B, 7/2/C}
      tkzDrawPolygon[fill=orange!30](A,B,C)
      tkzDefBarycentricPoint(A=1,B=1,C=1) tkzGetPoint{D}
      node at (D) {$#3$} ;
      end{scope}
      }


      begin{document}

      begin{center}
      begin{tikzpicture}[scale=0.5]
      tkzInit[ymax=10, xmax=20]
      tkzGrid
      tkzClip

      driehoekA{0}{0}{F_1}
      begin{scope}[rotate around={10:(D)}]
      driehoekA{4}{5}{F_2}
      end{scope}

      end{tikzpicture}
      end{center}

      end{document}


      Resulting in this:



      enter image description here



      Figure 2 is not rotating around the point D in fact D2.



      My problem would be solved if I could enter shift= ... , yshift=..., and the rotation angle.



      (I also think that my code could be much better?)










      share|improve this question














      I want to draw different congruent triangles. Therefor I'd like to transform and rotate a give triangle.



      This is my code



      documentclass{article}
      usepackage{tkz-euclide}

      usetkzobj{all}

      newcommand{driehoekA}[3]{
      begin{scope}[xshift=#1cm,yshift=#2cm]
      tkzDefPoints{1/1/A, 2/4/B, 7/2/C}
      tkzDrawPolygon[fill=orange!30](A,B,C)
      tkzDefBarycentricPoint(A=1,B=1,C=1) tkzGetPoint{D}
      node at (D) {$#3$} ;
      end{scope}
      }


      begin{document}

      begin{center}
      begin{tikzpicture}[scale=0.5]
      tkzInit[ymax=10, xmax=20]
      tkzGrid
      tkzClip

      driehoekA{0}{0}{F_1}
      begin{scope}[rotate around={10:(D)}]
      driehoekA{4}{5}{F_2}
      end{scope}

      end{tikzpicture}
      end{center}

      end{document}


      Resulting in this:



      enter image description here



      Figure 2 is not rotating around the point D in fact D2.



      My problem would be solved if I could enter shift= ... , yshift=..., and the rotation angle.



      (I also think that my code could be much better?)







      rotating tkz-euclide






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 16 hours ago









      Arne TimpermanArne Timperman

      2,4931638




      2,4931638






















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